mesa/src
Iago Toral Quiroga 47d7c80dc7 v3d: implement tile buffer color read intrinsic
We will be emitting this intrinsic to signal TLB color loads when we implement
OpenGL logic operations, where we need to blend the fragment shader color
output with the existing color in the render target.

Per-sample TLB reads are not supported yet.

v2: fix the offset into the color_reads array (Eric).

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-12 09:16:38 +02:00
..
amd radv: report shader stage name when dumping LLVM IR 2019-07-12 08:19:53 +02:00
broadcom v3d: implement tile buffer color read intrinsic 2019-07-12 09:16:38 +02:00
compiler nir: add a new v3d-specific intrinsic for tile buffer color reads 2019-07-12 09:16:38 +02:00
egl egl: add glvnd symbols check 2019-07-10 11:27:51 +00:00
etnaviv etnaviv: detect v4 compression 2019-07-04 14:05:18 -04:00
freedreno freedreno: Generate headers from xml files 2019-07-10 22:05:02 +00:00
gallium v3d: add color formats and swizzles to the fragment shader key 2019-07-12 09:16:38 +02:00
gbm gbm: sort symbols 2019-07-10 11:27:51 +00:00
getopt
glx glx: fix glvnd pointer types 2019-06-20 17:21:37 +01:00
gtest delete autotools .gitignore files 2019-04-29 21:17:19 +00:00
hgl haiku: Fix hgl dispatch build. Tested under meson/scons. 2019-04-02 16:06:00 -05:00
imgui imgui: bump imgui memory editor copy 2019-06-18 15:34:13 +00:00
intel nir: intel/vec4: Add flag to disable some algebraic optimizations 2019-07-11 10:20:03 -07:00
loader Delete autotools 2019-04-15 13:44:29 -07:00
mapi mapi: add shared glapi symbols check 2019-07-10 11:27:51 +00:00
mesa mesa: save/restore SSO flag when using ARB_get_program_binary 2019-07-12 09:26:53 +10:00
panfrost pan/decode: Depth units/factor are identical to GL 2019-07-11 09:40:47 -07:00
util util/macros: rework DIV_ROUND_UP macro 2019-07-04 10:21:32 +02:00
vulkan vulkan: add symbols file 2019-07-10 11:27:51 +00:00
meson.build lima,panfrost: Move lima_tiling.c/h to /src/panfrost 2019-06-20 08:06:35 -07:00
SConscript