mesa/src/gallium/drivers/zink
Mike Blumenkrantz 9005c9cae4 zink: generically handle matrix types
there's a bunch of glsl 1.10 tests for this

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6268>
2020-09-03 14:01:09 +00:00
..
nir_to_spirv zink: generically handle matrix types 2020-09-03 14:01:09 +00:00
meson.build meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
zink_batch.c zink: use u_transfer_helper to split/merge interleaved depth/stencil formats 2020-08-31 13:45:42 +00:00
zink_batch.h zink: refcount zink_gfx_program objects 2020-08-07 12:36:58 +00:00
zink_blit.c zink: block resolve blits for depth/stencil buffers 2020-07-14 12:57:22 +00:00
zink_compiler.c zink: Fix 32-bit compilation 2020-08-08 12:46:51 +01:00
zink_compiler.h zink: split up creating zink_shader objects and VkShaderModule objects 2020-08-07 12:36:59 +00:00
zink_context.c zink: invalidate pipeline hash on more changes 2020-08-14 04:30:11 +00:00
zink_context.h zink: start using per-stage flags for new shaders, refcount shader modules 2020-08-07 12:36:59 +00:00
zink_draw.c zink: invalidate pipeline hash on more changes 2020-08-14 04:30:11 +00:00
zink_fence.c zink: rework query handling 2020-07-13 20:59:07 +00:00
zink_fence.h zink: rework query handling 2020-07-13 20:59:07 +00:00
zink_format.c zink: use u_transfer_helper to split/merge interleaved depth/stencil formats 2020-08-31 13:45:42 +00:00
zink_framebuffer.c zink: try to handle multisampled null buffers 2020-07-14 16:40:12 +00:00
zink_framebuffer.h zink: try to handle multisampled null buffers 2020-07-14 16:40:12 +00:00
zink_helpers.h zink: move filter-helper to separate helper-header 2019-11-13 09:12:36 +01:00
zink_pipeline.c zink: rename zink_gfx_program::stages to 'modules' 2020-08-07 12:36:59 +00:00
zink_pipeline.h zink: pre-hash gfx-pipeline-state 2020-08-07 15:57:59 +02:00
zink_program.c zink: handle more draw modes 2020-08-12 14:52:26 +00:00
zink_program.h zink: change pipeline hashes to index based on vk primitive type 2020-08-12 14:52:26 +00:00
zink_public.h zink: add dri loader 2019-10-28 08:51:43 +00:00
zink_query.c zink: use right vulkan type for GL_PRIMITIVES_GENERATED queries 2020-07-13 20:59:07 +00:00
zink_query.h zink: rework query handling 2020-07-13 20:59:07 +00:00
zink_render_pass.c zink: Use optimal layout instead of general. Reduces valid layer warnings. Fixes RADV image noise. 2019-10-30 09:09:49 +00:00
zink_render_pass.h zink: add samples to rasterizer 2019-10-28 08:51:45 +00:00
zink_resource.c zink: add note about buffer<->image copy functions not handling multisample 2020-08-31 13:45:42 +00:00
zink_resource.h zink: use u_transfer_helper to split/merge interleaved depth/stencil formats 2020-08-31 13:45:42 +00:00
zink_screen.c zink: Fix unused var warnings in release build from assertions. 2020-08-28 22:45:08 +00:00
zink_screen.h zink: implement handling for VK_EXT_calibrated_timestamps 2020-08-03 14:22:39 +00:00
zink_state.c zink: pre-hash gfx-pipeline-state 2020-08-07 15:57:59 +02:00
zink_state.h zink: remove unusual alignment 2019-10-28 08:51:44 +00:00
zink_surface.c zink: assert that image-view format isn't undefined 2020-06-09 19:35:26 +00:00
zink_surface.h