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Iván Briano 44ea732eed intel/fs: handle URB setup for fast linked mesh pipelines
Up until now, the mesh pipeline assumed it would be always linked to the
fragment shader, and so the calculated MUE map would always be
available.
That is not the case for fast linked pipeline libraries, so the URB
setup needs to account for this. We do this by replicating what's done
for non-mesh pipelines, defining the URB based on the FS inputs, and
always assuming they will be laid out in order of varying number, except
that we also account for per-primitive attributes.

Fixes all GPL using tests under dEQP-VK.mesh_shader.ext.smoke.*

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
(cherry picked from commit 4eddeea7bf)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25188>
2023-09-21 16:06:21 -07:00
.ci-farms ci/windows: Re-enable Windows builds 2023-07-07 17:40:38 +00:00
.ci-farms-disabled ci/windows: Re-enable Windows builds 2023-07-07 17:40:38 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: prefill MR template with first multiline commit message 2023-06-01 01:16:38 +00:00
.gitlab-ci ci/deqp: really remove the uncompressed results.csv file 2023-09-01 10:39:35 -07:00
android meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
bin bin/ci_run_n_monitor: get git sha from pipeline if specified, instead of requiring --rev to match 2023-08-31 16:08:00 -07:00
build-support
docs docs: update calendar for 23.2.0-rc3 2023-09-05 10:11:11 -07:00
include drm-uapi/i915_drm.h: Update from drm-next (2023-06-09) 2023-06-27 22:06:19 +00:00
src intel/fs: handle URB setup for fast linked mesh pipelines 2023-09-21 16:06:21 -07:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include clang-format: enforce formatting of egl 2023-07-07 23:00:06 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs add initial .git-blame-ignore-revs 2023-07-07 23:38:44 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: add perfetto into mesa git-cache 2023-08-31 23:40:59 -07:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
.pick_status.json .pick_status.json: Updates notes for 9865e5dff4 2023-09-21 16:06:20 -07:00
CODEOWNERS CODEOWNERS: add r300 driver 2023-06-09 19:31:20 +00:00
meson.build meson: Ensure that LLVMSPIRVLib is not required for Clover 2023-08-31 11:02:09 -07:00
meson_options.txt meson: clarify description of opengl option 2023-07-12 12:24:43 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: update to 23.2.0-rc3 2023-09-05 09:48:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
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<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.