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This is a prerequisite for NGG lowering passes to return LDS vertex and scratch sizes, which will lead to further simplifications. That will require calling gfx10_get_ngg_info after radv_postprocess_nir, which means LDS offsets are unknown when the passes are called. This makes the 2 values no longer compile-time constants. A later commit will remove NGG_LDS_LAYOUT_SCRATCH_BASE (the passes will determine it), so only NGG_LDS_LAYOUT_GS_OUT_VERTEX_BASE will come from an SGPR, though that could be removed too (non-trivially) or handled as a relocation. Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35351> |
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| registers | ||
| vpelib | ||
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