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Rob Clark 401f532bea freedreno/a6xx: remove USE/IGNORE_VISIBILITY draw patching
Seems this isn't needed anymore on a6xx to control whether visibility
stream is used.  And it would be hard to deal with if it was, for
disabling use of VSC stream in draw pass.  So just remove it and
simplify things.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-02 10:24:14 -07:00
.gitlab-ci gitlab-ci: remove software-properties-common 2019-08-01 16:16:15 +00:00
bin symbols-check: introduce new python script 2019-07-10 11:27:51 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs radv: Enable VK_KHR_shader_atomic_int64 2019-08-02 12:26:32 +02:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include amd: add support for Arcturus 2019-07-29 17:52:54 -04:00
scons scons: Fix random_r check. 2019-07-31 18:23:55 +00:00
scripts get_reviewer.pl: improve portability 2019-05-03 14:32:44 +01:00
src freedreno/a6xx: remove USE/IGNORE_VISIBILITY draw patching 2019-08-02 10:24:14 -07:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: just build all the tools 2019-08-02 16:41:19 +01:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml travis: drop unnecessary Meson option for MacOS 2019-08-01 00:25:20 +01:00
Android.common.mk mesa: Enable asm unconditionally, now that gen_matypes is gone. 2019-07-01 11:14:10 -07:00
Android.mk mesa: Enable asm unconditionally, now that gen_matypes is gone. 2019-07-01 11:14:10 -07:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
meson.build scons+meson: suppress spammy build warning on MacOS 2019-07-30 23:21:42 +01:00
meson_options.txt v3d: Introduce a DRM shim for calling out to the simulator. 2019-07-25 08:56:19 -07:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS docs: drop most autoconf references 2019-04-15 13:44:34 -07:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION Bump version for 19.1 branch 2019-05-07 16:02:34 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.