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Jason Ekstrand 3d4a219dd8 intel/blorp: Rework our usage of ralloc when compiling shaders
Previously, we were creating the shader with a NULL ralloc context and then
trusting in blorp_compile_fs to clean it up.  The only problem was that
blorp_compile_fs didn't clean up its context properly so we were leaking.
When I went to fix that, I realized that it couldn't because it has to
return the shader binary which is allocated off of that context and used by
the caller.  The solution is to make blorp_compile_fs take a ralloc
context, allocate the nir_shaders directly off that context, and clean it
all up in whatever function creates the shader and calls blorp_compile_fs.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Cc: "12.0, 13.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 43dadb6edd)
[Emil Velikov: attribute src/intel/blorp file movement]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/intel/blorp/blorp.c
	src/intel/blorp/blorp_clear.c
	src/intel/blorp/blorp_priv.h
	src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
2016-11-08 16:23:23 +00:00
bin cherry-ignore: add ClientWaitSync fixes 2016-11-08 16:23:22 +00:00
docs docs: add sha256 checksums for 12.0.3 2016-09-15 11:29:24 +01:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include Revert "mesa_glinterop: remove inclusion of GLX header" 2016-11-08 16:23:19 +00:00
m4 util: Add ATTRIBUTE_RETURNS_NONNULL. 2016-05-16 11:06:15 -07:00
scons scons: support 2.5.0 2016-05-25 12:23:12 -06:00
scripts scripts: bump git_reviewer.pl --git-min-percent default 2016-05-09 19:30:28 -04:00
src intel/blorp: Rework our usage of ralloc when compiling shaders 2016-11-08 16:23:23 +00:00
.dir-locals.el dir-locals.el: set case-label offset to 0 2016-02-03 15:44:51 -05:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore automake: rework the git_sha1.h rule, include in tarball 2016-05-30 17:53:45 +01:00
.mailmap .mailmap: use Jakob Bornecrantz's personal email 2016-05-26 13:57:32 +01:00
.travis.yml travis: Upgrade LLVM dependency to 3.5 and enable LLVM drivers. 2016-11-08 16:23:14 +00:00
Android.common.mk Android: Move setting DEFAULT_DRIVER_DIR to shared location 2016-05-23 12:07:45 +01:00
Android.mk isl: add support for Android libmesa_isl static library 2016-06-02 22:35:29 +01:00
appveyor.yml appveyor: Update winflexbison download URL. 2016-09-14 11:21:04 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
common.py scons: Allow building with Address Sanitizer. 2016-04-13 06:54:32 +01:00
configure.ac autoconf: Make header install distinct for various APIs (v2) 2016-11-08 16:23:17 +00:00
install-gallium-links.mk gallium: Fix install-gallium-links.mk on non-bash /bin/sh 2016-11-08 16:23:17 +00:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00
Makefile.am automake: don't forget to pick wglext.h in the tarball 2016-11-08 16:23:21 +00:00
REVIEWERS add REVIEWERS and get_reviewer.pl script 2016-05-04 11:25:46 -04:00
SConstruct scons: whitespace cleanup 2016-05-25 12:23:12 -06:00
VERSION Update version to 12.0.3 2016-09-15 10:15:57 +01:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.