mesa/src/broadcom
Alejandro Piñeiro b4bc59e37e v3d: adds an extra MOV for any sig.ld*
Specifically when we are in non-uniform control flow, as we would need
to set the condition for the last instruction. If (for example) a
image atomic load stores directly their value on a NIR register,
last_inst would be a nop, and would fail when set the condition.

Fixes piglit test:
spec/glsl-es-3.10/execution/cs-ssbo-atomic-if-else-2.shader_test

Fixes: 6281f26f06 ("v3d: Add support for shader_image_load_store.")

v2: (Changes suggested by Eric Anholt)
   * Cover all sig.ld* signals, not just ldunif and ldtmu, as all of
     them have the same restriction.
   * Update comment explaining why we add a MOV in that case
   * Tweak commit message.

v3:
   * Drop extra set of parens (Eric)
   * Add missing ld signal to is_ld_signal to fix shader-db regression.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-11-20 11:21:16 +01:00
..
cle v3d: fix empty-body instruction 2019-10-27 22:10:31 +00:00
clif v3d: Dump the contents off all the buffers in CLIF mode. 2018-07-30 14:29:01 -07:00
common v3d: rename vertex shader key (num)_fs_inputs fields 2019-10-31 08:46:35 +00:00
compiler v3d: adds an extra MOV for any sig.ld* 2019-11-20 11:21:16 +01:00
drm-shim meson: replace libmesa_util with idep_mesautil 2019-08-03 00:08:37 +00:00
qpu meson: replace libmesa_util with idep_mesautil 2019-08-03 00:08:37 +00:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
Android.cle.mk android: broadcom/cle: export the broadcom top level path headers 2018-09-15 09:14:46 +02:00
Android.genxml.mk android: broadcom/genxml: fix collision with intel/genxml header-gen macro 2018-09-15 09:14:33 +02:00
Android.mk broadcom/genxml: Introduce a V3D packet/struct decoder. 2017-07-25 14:44:52 -07:00
Makefile.sources v3d: Use the new lower_to_scratch implementation for indirects on temps. 2019-04-12 16:16:58 -07:00
meson.build v3d: Introduce a DRM shim for calling out to the simulator. 2019-07-25 08:56:19 -07:00