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We already provide a default LOD for textureQueryLevels and texture() on non-fragment stages. However, there are more cases where one is needed such as textureSize(gsampler2DMS*) in SPIR-V. Instead of trying to list out all of the cases one at a time, just provide the default for all TXS and TXL operations. This fixes a shader validation error in the new Sascha deferredmultisampling demo which uses textureSize(gsampler2DMS). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100391 Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org> |
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