mesa/src/microsoft/vulkan
2023-01-26 03:16:50 +00:00
..
dzn_abi_helper.h dzn: Upgrade baseline from ID3D12Device2 to 4 2022-11-17 00:13:33 +00:00
dzn_cmd_buffer.c dzn: Fix dynamic rendering clear load op for non-multiview 2023-01-26 03:16:50 +00:00
dzn_descriptor_set.c dzn: A single sampler descriptor set needs to support 1024 samplers 2023-01-24 17:22:25 +00:00
dzn_device.c dzn: Handle separate stencil usage 2023-01-26 03:16:50 +00:00
dzn_dxcore.cpp dzn: Use common physical device list/enumeration helpers 2023-01-24 17:22:25 +00:00
dzn_dxgi.c dzn: Use common physical device list/enumeration helpers 2023-01-24 17:22:25 +00:00
dzn_dxgi.h dzn: Move DXGI code to a separate file and only build it on Windows 2022-07-06 12:18:55 +00:00
dzn_image.c dzn: Handle separate stencil usage 2023-01-26 03:16:50 +00:00
dzn_meta.c dzn: Get max supported shader model 2022-08-25 21:22:49 +00:00
dzn_nir.c dzn: Rework meta blit VS 2023-01-20 00:35:59 +00:00
dzn_nir.h dzn: Fix triangle-fan emulation 2022-06-15 00:10:42 +00:00
dzn_physical_device_enum.h dzn: Use common physical device list/enumeration helpers 2023-01-24 17:22:25 +00:00
dzn_pipeline.c dzn: Implement subgroup size control extension 2023-01-24 11:00:05 -08:00
dzn_private.h dzn: Support EXTENDED_USAGE bit 2023-01-24 17:22:25 +00:00
dzn_query.c dzn: Create all buffers in COMMON state 2023-01-04 18:20:26 +00:00
dzn_sync.c dzn: Add an eventfd sync implementation 2022-07-06 12:18:55 +00:00
dzn_util.c dzn: Upgrade baseline from ID3D12Device2 to 4 2022-11-17 00:13:33 +00:00
dzn_wsi.c dzn: Use DXGI swapchains 2023-01-11 09:31:02 +00:00
meson.build meson: use [] instead of 'lib for !windows name_prefix 2023-01-19 23:06:07 +00:00