mesa/src/egl
Leandro Ribeiro 3022ad7e15 egl/wayland: replace EGL_DRI2_MAX_FORMATS by EGL_DRI2_NUM_FORMATS
Currently we have a weird design. We have a hardcoded array (named
dri2_wl_visuals) with all the formats that we support, which are 9.

And we also have EGL_DRI2_MAX_FORMATS, which is a constant set to 10. In
patches in which people added new formats to dri2_wl_visuals, this
constant had its value increased. This is confusing, as its name gives
the idea that we can't support more formats.

This constant is only used to define the bitset size of
dri2_egl_display::formats. And it should work just fine if we created
this bitset with the number of formats supported.

To make things clearer, replace EGL_DRI2_MAX_FORMATS by
EGL_DRI2_NUM_FORMATS, which must be equal to ARRAY_SIZE(dri2_wl_visuals)
(i.e. the number of supported formats).

In the next commits we get rid of this constant completely, as it is
prone to errors.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11248>
2021-11-26 16:06:09 +00:00
..
drivers egl/wayland: replace EGL_DRI2_MAX_FORMATS by EGL_DRI2_NUM_FORMATS 2021-11-26 16:06:09 +00:00
generate Remove the shebang from eglFunctionList.py. 2021-10-13 05:34:27 +00:00
main egl: set TSD as NULL after deinit 2021-10-15 06:22:13 +00:00
wayland egl/wayland: add a NULL guard for the authenticate callback 2020-12-16 13:48:48 +00:00
egl-entrypoint-check.py python: explicitly require python3 2021-08-14 21:44:31 +00:00
egl-glvnd-symbols.txt egl: add glvnd symbols check 2019-07-10 11:27:51 +00:00
egl-symbols.txt egl: use new symbols check script 2019-07-10 11:27:51 +00:00
meson.build egl: Use the .def file for Windows 2021-09-15 20:17:31 +00:00