mesa/src/compiler
Ian Romanick 6b14da33ad intel/fs: nir: Add nir_intrinsic_dpas_intel
v2: Fix parameter order in nir_intrinsic_dpas_intel to DPAS conversion.

v3: Fix float16 destination DPAS on DG2.

v4: Use nir_component_mask(...) instead of 0xffff. Suggested by Caio.

v5: Rebase on !26323.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25994>
2023-12-29 20:28:43 -08:00
..
clc clc: add workaround for clang always defining __IMAGE_SUPPORT_ and __opencl_c_int64 2023-12-20 11:31:30 +00:00
glsl glsl: Use glsl_type C helpers 2023-12-22 06:51:01 -08:00
isaspec isaspec: Add bool_inv type to print inverted bools 2023-12-16 14:34:18 +00:00
nir intel/fs: nir: Add nir_intrinsic_dpas_intel 2023-12-29 20:28:43 -08:00
spirv radv,vtn,driconf: Add and use radv_rt_ssbo_non_uniform workaround for Crysis 2/3 Remastered 2023-12-12 21:16:39 +00:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c compiler/types: Use a typedef for glsl_type 2023-12-22 07:53:25 -08:00
glsl_types.h compiler/types: Use a typedef for glsl_type 2023-12-22 07:53:25 -08:00
meson.build compiler/types: Remove glsl_type C++ helpers 2023-12-22 06:51:01 -08:00
nir_types.h compiler/types: Move C declarations into glsl_types.h 2023-10-07 00:42:54 +00:00
shader_enums.c nir: add lowering from FS LAYER input to LAYER_ID sysval 2023-11-24 15:37:24 +00:00
shader_enums.h nir: add lowering from FS LAYER input to LAYER_ID sysval 2023-11-24 15:37:24 +00:00
shader_info.h nir/serialize: untangle printf serialization from a particular stage 2023-12-12 11:11:10 +00:00