mesa/src/compiler
Mauro Rossi 2736ae0454 android: nir: add nir_lower_fragcolor.c to Makefile.sources
Fixes the following building error:

FAILED: out/target/product/x86_64/obj/SHARED_LIBRARIES/gallium_dri_intermediates/LINKED/gallium_dri.so
...
ld.lld: error: undefined symbol: nir_lower_fragcolor
>>> referenced by pan_assemble.c:81 (external/mesa/src/gallium/drivers/panfrost/pan_assemble.c:81)

Cc: 21.0 21.1 <mesa-stable@lists.freedesktop.org>
Fixes: 1fd3563025 ("nir: add lowering pass for fragcolor -> fragdata")
Acked-by: Rob Clark <robclark@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10712>
2021-05-09 00:34:46 +02:00
..
glsl glsl: ignore interface precision qualifier on desktop GL 2021-04-27 08:25:41 +00:00
nir nir/divergence_anlysis: Add intrinsics for Bifrost 2021-05-07 18:20:30 +00:00
spirv vtn: Use relaxed 24bit opcodes for CL 24bit math 2021-05-05 22:06:42 +00:00
Android.glsl.gen.mk android: util: Move xxd.py to util 2020-10-11 23:22:34 +02:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk android: spirv: fix '::' typo in gen rules 2020-12-08 22:44:23 +01:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
builtin_type_macros.h compiler/types: Add 64-bit image types 2020-11-09 17:17:39 +00:00
glsl_types.cpp Convert most remaining free-form fall-through comments to FALLTHROUGH 2021-04-15 16:01:22 +00:00
glsl_types.h glsl: fix is_integer_16_32 2021-04-10 09:01:54 +00:00
Makefile.sources android: nir: add nir_lower_fragcolor.c to Makefile.sources 2021-05-09 00:34:46 +02:00
meson.build spirv: add some tests for volatile/available/visible 2020-09-01 17:15:22 +00:00
nir_types.cpp nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
nir_types.h nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
shader_enums.c compiler: Drop now unused gl_varying_slot_name() 2021-02-13 00:44:53 +00:00
shader_enums.h shader_enums: Fix MSVC warning C4334 (32bit shift cast to 64bit) 2021-04-20 00:28:35 +00:00
shader_info.h nir: Move shared_memory_explicit_layout bit into common shader_info 2021-05-04 20:54:58 +00:00