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glsl
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glsl: ignore interface precision qualifier on desktop GL
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2021-04-27 08:25:41 +00:00 |
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nir
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nir/divergence_anlysis: Add intrinsics for Bifrost
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2021-05-07 18:20:30 +00:00 |
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spirv
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vtn: Use relaxed 24bit opcodes for CL 24bit math
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2021-05-05 22:06:42 +00:00 |
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Android.glsl.gen.mk
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android: util: Move xxd.py to util
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2020-10-11 23:22:34 +02:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.nir.gen.mk
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android: spirv: fix '::' typo in gen rules
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2020-12-08 22:44:23 +01:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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compiler/types: Add 64-bit image types
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2020-11-09 17:17:39 +00:00 |
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glsl_types.cpp
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Convert most remaining free-form fall-through comments to FALLTHROUGH
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2021-04-15 16:01:22 +00:00 |
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glsl_types.h
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glsl: fix is_integer_16_32
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2021-04-10 09:01:54 +00:00 |
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Makefile.sources
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android: nir: add nir_lower_fragcolor.c to Makefile.sources
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2021-05-09 00:34:46 +02:00 |
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meson.build
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spirv: add some tests for volatile/available/visible
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2020-09-01 17:15:22 +00:00 |
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nir_types.cpp
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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nir_types.h
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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shader_enums.c
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compiler: Drop now unused gl_varying_slot_name()
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2021-02-13 00:44:53 +00:00 |
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shader_enums.h
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shader_enums: Fix MSVC warning C4334 (32bit shift cast to 64bit)
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2021-04-20 00:28:35 +00:00 |
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shader_info.h
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nir: Move shared_memory_explicit_layout bit into common shader_info
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2021-05-04 20:54:58 +00:00 |