mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-23 11:10:10 +01:00
A couple patches later in this series use the flag to avoid a few thousand shader-db regresions on all vec4 platforms. I'm not particularly enamored with the name of this flag. However, I suspect the Intel vec4 backend is the only backend that will benefit from it. Specifically, the cases where this helps are all cases where we want to prevent nir_opt_algebraic from rearranging instructions to create 3-source instructions, such as ffma and flrp, with additional immediate value or uniform sources. The earlier commit "intel/vec4: Try to emit a single load for multiple 3-src instruction operands" solves most of the problems caused by additional immediate values, but the restrictions on register strides that cause problems for uniforms and shader inputs persist. Reviewed-by: Matt Turner <mattst88@gmail.com> |
||
|---|---|---|
| .. | ||
| blorp | ||
| common | ||
| compiler | ||
| dev | ||
| genxml | ||
| isl | ||
| perf | ||
| tools | ||
| vulkan | ||
| Android.blorp.mk | ||
| Android.common.mk | ||
| Android.compiler.mk | ||
| Android.dev.mk | ||
| Android.genxml.mk | ||
| Android.isl.mk | ||
| Android.mk | ||
| Android.perf.mk | ||
| Android.vulkan.mk | ||
| Makefile.perf.am | ||
| Makefile.sources | ||
| meson.build | ||