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This will need to be set to true when the GLSL linker lowers IO, which can later be unlowered by st/mesa, and then drivers can lower it again without load_interpolated_input. Therefore, it can't be a global immutable option. Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32229> |
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| clc | ||
| glsl | ||
| isaspec | ||
| nir | ||
| rust | ||
| spirv | ||
| builtin_types.py | ||
| builtin_types_c.py | ||
| builtin_types_h.py | ||
| glsl_types.c | ||
| glsl_types.h | ||
| meson.build | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||