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No behavior change, and below is the summary: 1. simplify to drop _timeline_ from semaphore feedback naming 2. update feedback structs to use obj_handle naming 3. for vn_feedback_cmd_pool, use fb_cmd_pool variable naming 4. for vn_feedback_buffer, use fb_buf variable naming 5. for query_feedback_cmd, use qfb_cmd variable naming (already use ffb) 6. s/submit_batches2/submit2_batches/ 7. s/cmd_buffer_count/cmd_count/ 8. use total_cmd_size instead of cmd_buffer_size if applicable 9. update vn_queue_submission's feedback_cmd_count to cmd_count 10. update setup time local feedback_cmd_count to extra_cmd_count 11. update feedback_event_cmd to event_feedback_cmd 12. other trivial renames Most semaphore and query feedback cmd renamings are deferred to later commits. Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27758>
109 lines
3.5 KiB
C
109 lines
3.5 KiB
C
/*
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: MIT
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*
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* based in part on anv and radv which are:
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* Copyright © 2015 Intel Corporation
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*/
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#ifndef VN_COMMAND_BUFFER_H
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#define VN_COMMAND_BUFFER_H
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#include "vn_common.h"
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#include "vn_cs.h"
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#include "vn_feedback.h"
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struct vn_command_pool {
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struct vn_object_base base;
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VkAllocationCallbacks allocator;
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struct vn_device *device;
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uint32_t queue_family_index;
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struct list_head command_buffers;
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/* This list of free query batches has dual usage depending if
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* the command pool is a vn_feedback_pool. The usage is exclusive
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* and the list only contains recycled query batches allocated
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* from the cmd pool itself so no locking is needed between the two
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* usages.
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*
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* For feedback cmd pool, batch alloc and free with the free list is
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* during queue submissions. Thus proper locking is needed since
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* submissions with different queues are not externally synchronized.
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*
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* For a normal cmd pool, it recycles query batches used for
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* injecting query copies/resets and merging batches for secondary
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* command buffers during recording. No additional locking is needed
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* as those commands are already protected by external synchronization.
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*/
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struct list_head free_query_batches;
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/* for scrubbing VK_IMAGE_LAYOUT_PRESENT_SRC_KHR */
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struct vn_cached_storage storage;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vn_command_pool,
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base.base,
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VkCommandPool,
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VK_OBJECT_TYPE_COMMAND_POOL)
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enum vn_command_buffer_state {
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VN_COMMAND_BUFFER_STATE_INITIAL,
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VN_COMMAND_BUFFER_STATE_RECORDING,
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VN_COMMAND_BUFFER_STATE_EXECUTABLE,
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VN_COMMAND_BUFFER_STATE_INVALID,
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};
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/* command buffer builder to:
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* - fix wsi image ownership and layout transitions
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* - scrub ignored bits in VkCommandBufferBeginInfo
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* - support asynchronization query optimization (query feedback)
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*/
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struct vn_command_buffer_builder {
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/* track the active legacy render pass */
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const struct vn_render_pass *render_pass;
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/* track the wsi images requiring layout fixes */
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const struct vn_image **present_src_images;
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/* track if inside a render pass instance */
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bool in_render_pass;
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/* track the active subpass for view mask used in the subpass */
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uint32_t subpass_index;
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/* track the active view mask inside a render pass instance */
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uint32_t view_mask;
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/* track if VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT was set */
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bool is_simultaneous;
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/* track the query feedbacks deferred outside the render pass instance */
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struct list_head query_batches;
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};
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struct vn_command_buffer {
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struct vn_object_base base;
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struct vn_command_pool *pool;
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VkCommandBufferLevel level;
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enum vn_command_buffer_state state;
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struct vn_cs_encoder cs;
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uint32_t draw_cmd_batched;
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struct vn_command_buffer_builder builder;
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struct vn_query_feedback_cmd *linked_qfb_cmd;
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struct list_head head;
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};
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VK_DEFINE_HANDLE_CASTS(vn_command_buffer,
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base.base,
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VkCommandBuffer,
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VK_OBJECT_TYPE_COMMAND_BUFFER)
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struct vn_feedback_query_batch *
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vn_cmd_query_batch_alloc(struct vn_command_pool *pool,
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struct vn_query_pool *query_pool,
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uint32_t query,
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uint32_t query_count,
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bool copy);
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#endif /* VN_COMMAND_BUFFER_H */
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