mesa/src/virtio/vulkan/vn_command_buffer.h

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/*
* Copyright 2019 Google LLC
* SPDX-License-Identifier: MIT
*
* based in part on anv and radv which are:
* Copyright © 2015 Intel Corporation
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*/
#ifndef VN_COMMAND_BUFFER_H
#define VN_COMMAND_BUFFER_H
#include "vn_common.h"
#include "vn_cs.h"
#include "vn_feedback.h"
struct vn_command_pool {
struct vn_object_base base;
VkAllocationCallbacks allocator;
struct vn_device *device;
uint32_t queue_family_index;
struct list_head command_buffers;
/* This list of free query batches has dual usage depending if
* the command pool is a vn_feedback_pool. The usage is exclusive
* and the list only contains recycled query batches allocated
* from the cmd pool itself so no locking is needed between the two
* usages.
*
* For feedback cmd pool, batch alloc and free with the free list is
* during queue submissions. Thus proper locking is needed since
* submissions with different queues are not externally synchronized.
*
* For a normal cmd pool, it recycles query batches used for
* injecting query copies/resets and merging batches for secondary
* command buffers during recording. No additional locking is needed
* as those commands are already protected by external synchronization.
*/
struct list_head free_query_batches;
/* for scrubbing VK_IMAGE_LAYOUT_PRESENT_SRC_KHR */
struct vn_cached_storage storage;
};
VK_DEFINE_NONDISP_HANDLE_CASTS(vn_command_pool,
base.base,
VkCommandPool,
VK_OBJECT_TYPE_COMMAND_POOL)
enum vn_command_buffer_state {
VN_COMMAND_BUFFER_STATE_INITIAL,
VN_COMMAND_BUFFER_STATE_RECORDING,
VN_COMMAND_BUFFER_STATE_EXECUTABLE,
VN_COMMAND_BUFFER_STATE_INVALID,
};
/* command buffer builder to:
* - fix wsi image ownership and layout transitions
* - scrub ignored bits in VkCommandBufferBeginInfo
* - support asynchronization query optimization (query feedback)
*/
struct vn_command_buffer_builder {
/* track the active legacy render pass */
const struct vn_render_pass *render_pass;
/* track the wsi images requiring layout fixes */
const struct vn_image **present_src_images;
/* track if inside a render pass instance */
bool in_render_pass;
/* track the active subpass for view mask used in the subpass */
uint32_t subpass_index;
/* track the active view mask inside a render pass instance */
uint32_t view_mask;
/* track if VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT was set */
bool is_simultaneous;
/* track the query feedbacks deferred outside the render pass instance */
struct list_head query_batches;
};
struct vn_command_buffer {
struct vn_object_base base;
struct vn_command_pool *pool;
VkCommandBufferLevel level;
enum vn_command_buffer_state state;
struct vn_cs_encoder cs;
uint32_t draw_cmd_batched;
struct vn_command_buffer_builder builder;
struct vn_query_feedback_cmd *linked_qfb_cmd;
struct list_head head;
};
VK_DEFINE_HANDLE_CASTS(vn_command_buffer,
base.base,
VkCommandBuffer,
VK_OBJECT_TYPE_COMMAND_BUFFER)
struct vn_feedback_query_batch *
vn_cmd_query_batch_alloc(struct vn_command_pool *pool,
struct vn_query_pool *query_pool,
uint32_t query,
uint32_t query_count,
bool copy);
#endif /* VN_COMMAND_BUFFER_H */