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The meaning is negated. This NIR option is deprecated and shouldn't be used. It means any IO optimizations can be disabled and it's a currently a workaround for zink, which is the only driver that asks for it by default. The original option is replaced by an environment variable for the GLSL linker. Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32173> |
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| .. | ||
| clc | ||
| glsl | ||
| isaspec | ||
| nir | ||
| rust | ||
| spirv | ||
| builtin_types.py | ||
| builtin_types_c.py | ||
| builtin_types_h.py | ||
| glsl_types.c | ||
| glsl_types.h | ||
| meson.build | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||