..
glsl
compiler/glsl: fix include for Android build
2021-04-10 20:33:52 +02:00
nir
nir/lower_idiv: make lowered divisions exact
2021-04-12 16:19:46 +00:00
spirv
vtn: Add a cap for CL drivers to support read-write images
2021-04-12 13:41:39 +00:00
Android.glsl.gen.mk
android: util: Move xxd.py to util
2020-10-11 23:22:34 +02:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android.nir.gen.mk
android: spirv: fix '::' typo in gen rules
2020-12-08 22:44:23 +01:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
builtin_type_macros.h
compiler/types: Add 64-bit image types
2020-11-09 17:17:39 +00:00
glsl_types.cpp
glsl/linker: Fix attempts to split up 64bit varyings between slots
2021-04-01 17:16:33 +00:00
glsl_types.h
glsl: fix is_integer_16_32
2021-04-10 09:01:54 +00:00
Makefile.sources
nir: Add nir_opt_offsets to fold const adds into load/store offsets.
2021-03-17 12:42:23 +00:00
meson.build
spirv: add some tests for volatile/available/visible
2020-09-01 17:15:22 +00:00
nir_types.cpp
nir: Add a size_align helper function for aligning elements to 16 bytes.
2020-11-16 13:54:22 -08:00
nir_types.h
nir: Add a size_align helper function for aligning elements to 16 bytes.
2020-11-16 13:54:22 -08:00
shader_enums.c
compiler: Drop now unused gl_varying_slot_name()
2021-02-13 00:44:53 +00:00
shader_enums.h
compiler: Drop now unused gl_varying_slot_name()
2021-02-13 00:44:53 +00:00
shader_info.h
vtn: Add a cap for CL drivers to support read-write images
2021-04-12 13:41:39 +00:00