mesa/src/amd/vulkan
Clément Guérin 202252566b radv: Always expose non-visible local memory type on dedicated GPUs
DOOM Eternal expects this type, but RADV doesn't expose it when the VRAM
is entirely host-visible, in my case on Fiji. Matches AMDVLK behavior.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/3054
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5308>
2020-06-04 15:16:30 +00:00
..
layers radv/sqtt: handle thread trace capture in sqtt_QueuePresentKHR() 2020-03-16 15:42:04 +00:00
winsys radv/winsys: Remove extra sizeof multiply. 2020-05-25 11:12:07 +00:00
.editorconfig
Android.mk radv: Use common gfx10_format_table.h 2020-06-03 00:17:00 +00:00
Makefile.sources radv: Use common gfx10_format_table.h 2020-06-03 00:17:00 +00:00
meson.build radv: Use common gfx10_format_table.h 2020-06-03 00:17:00 +00:00
radv_android.c radv: Implement vkGetSwapchainGrallocUsage2ANDROID. 2020-05-25 15:34:44 +00:00
radv_cmd_buffer.c radv: Remove dead code. 2020-05-25 11:12:07 +00:00
radv_constants.h radv: Remove RANGE_SIZE usage 2020-05-05 00:28:00 +00:00
radv_cs.h radv: add radeon_set_context_reg_rmw() helper 2020-04-14 11:31:33 +02:00
radv_debug.c radv: report correct backend IR in hang reports when ACO is used 2020-05-08 08:45:26 +02:00
radv_debug.h radv: use nir_lower_discard_to_demote to work around game bugs 2020-03-09 12:29:32 +00:00
radv_descriptor_set.c radv: use the base object struct types 2020-05-13 08:23:23 +02:00
radv_descriptor_set.h radv: use the base object struct types 2020-05-13 08:23:23 +02:00
radv_device.c radv: Always expose non-visible local memory type on dedicated GPUs 2020-06-04 15:16:30 +00:00
radv_entrypoints_gen.py radv/entrypoints: declare a driver internal layer for SQTT 2020-03-10 09:57:49 +01:00
radv_extensions.py ac: rename has_double_rate_fp16 -> has_packed_math_16bit 2020-06-02 16:29:25 -04:00
radv_formats.c radv: add support for querying which formats support texture gather LOD 2020-05-25 08:51:10 +02:00
radv_icd.py
radv_image.c radv: Use common gfx10_format_table.h 2020-06-03 00:17:00 +00:00
radv_llvm_helper.cpp
radv_meta.c radv: fix regression with builtin cache 2020-05-30 04:01:28 +00:00
radv_meta.h radv: rename decompress/resummarize depth/stencil functions 2020-04-08 07:55:10 +02:00
radv_meta_blit.c radv: Don't take absolute value of unsigned type. 2020-06-02 21:31:17 +00:00
radv_meta_blit2d.c radv: do not recursively begin/end render pass for meta operations 2020-03-11 07:54:43 +00:00
radv_meta_buffer.c radv: set alignment for load_ssbo/store_ssbo in meta shaders 2019-11-25 13:59:11 +00:00
radv_meta_bufimage.c spirv,nir: add new lod parameter to image_{load,store} intrinsics 2020-01-09 07:58:33 +01:00
radv_meta_clear.c radv: fix random depth range unrestricted failures due to a cache issue 2020-03-18 11:36:24 +00:00
radv_meta_copy.c
radv_meta_decompress.c radv: cleanup creating the decompress/resummarize pipelines 2020-04-08 07:55:14 +02:00
radv_meta_fast_clear.c radv/sqtt: describe layout transitions with user markers 2020-03-12 17:04:55 +00:00
radv_meta_fmask_expand.c spirv,nir: add new lod parameter to image_{load,store} intrinsics 2020-01-09 07:58:33 +01:00
radv_meta_resolve.c radv: do not recursively begin/end render pass for meta operations 2020-03-11 07:54:43 +00:00
radv_meta_resolve_cs.c radv: update VK_KHR_depth_stencil_resolve for Vulkan 1.2 2020-01-15 08:42:25 -06:00
radv_meta_resolve_fs.c radv: do not recursively begin/end render pass for meta operations 2020-03-11 07:54:43 +00:00
radv_nir_lower_ycbcr_textures.c radv: use common nir_convert_ycbcr 2020-04-20 22:01:43 +00:00
radv_nir_to_llvm.c radv: remove useless assignment in build_streamout_vertex() 2020-05-24 18:28:07 +00:00
radv_pass.c radv: use the base object struct types 2020-05-13 08:23:23 +02:00
radv_pipeline.c nir: add callback to nir_remove_dead_variables() 2020-06-03 02:22:23 +00:00
radv_pipeline_cache.c radv: Support VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT. 2020-05-19 18:40:04 +00:00
radv_private.h radv: Include gfx10_format_table.h only from a single source file. 2020-06-03 00:17:00 +00:00
radv_query.c radv: Explicitly cast TIMESTAMP_NOT_READY value to uin32_t where needed. 2020-06-02 21:31:17 +00:00
radv_radeon_winsys.h radv: Provide a better error for permission issues with priorities. 2020-05-15 03:16:29 +02:00
radv_rgp.c ac/gpu_info: replace num_good_cu_per_sh with min/max_good_cu_per_sa 2020-05-26 06:00:54 -04:00
radv_shader.c nir: add callback to nir_remove_dead_variables() 2020-06-03 02:22:23 +00:00
radv_shader.h radv: Support VK_PIPELINE_COMPILE_REQUIRED_EXT. 2020-05-19 18:40:04 +00:00
radv_shader_args.c radv/gfx10: implement NGG GS queries 2020-01-29 17:40:48 +01:00
radv_shader_args.h radv/gfx10: implement NGG GS queries 2020-01-29 17:40:48 +01:00
radv_shader_helper.h
radv_shader_info.c radv: Use smaller esgs_itemsize for ACO. 2020-04-29 11:51:04 +00:00
radv_sqtt.c ac: update register and packet definitions for preemption 2020-05-23 03:45:07 -04:00
radv_util.c
radv_util.h
radv_wsi.c radv: use the common base object type for VkDevice 2020-05-13 08:23:23 +02:00
radv_wsi_display.c drm-uapi,radv,radeonsi: Add amdgpu_drm.h header. 2020-04-27 12:27:02 +00:00
radv_wsi_wayland.c
radv_wsi_x11.c
si_cmd_buffer.c amd: replace SH -> SA (shader array) in comments 2020-05-26 06:00:54 -04:00
vk_format.h
vk_format_layout.csv
vk_format_parse.py
vk_format_table.py util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN 2019-11-05 16:39:55 +00:00