mesa/src/compiler
Francisco Jerez 2018371692 glsl: Keep track of the set of fragment outputs read by a GL program.
This is the set of shader outputs whose initial value is provided to
the shader by some external means when the shader is executed, rather
than computed by the shader itself.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-08-24 13:28:31 -07:00
..
glsl glsl: Keep track of the set of fragment outputs read by a GL program. 2016-08-24 13:28:31 -07:00
nir nir: avoid segfault when ssa src not found 2016-08-23 09:06:29 +10:00
spirv spirv/nir: Add support for ImageQuerySamples 2016-07-22 16:48:54 -07:00
.gitignore mesa: Add .gitignore entries for make check binaries 2016-05-25 09:41:44 -07:00
Android.glsl.gen.mk glsl: Make the generated sources build rules more like NIR 2016-08-17 13:48:25 +01:00
Android.glsl.mk android: libmesa_glsl: add a dependency on libmesa_nir static 2016-06-02 22:31:00 +01:00
Android.mk compiler: android: flesh out nir into separate makefile 2016-04-11 19:08:23 +01:00
Android.nir.gen.mk compiler: android: flesh out nir into separate makefile 2016-04-11 19:08:23 +01:00
Android.nir.mk compiler: android: flesh out nir into separate makefile 2016-04-11 19:08:23 +01:00
builtin_type_macros.h glsl/types: Add a bare "sampler" type 2016-02-13 17:22:36 -08:00
glsl_types.cpp glsl/types: disallow implicit conversions before GLSL 1.20 2016-08-05 14:27:03 +03:00
glsl_types.h glsl: Document and enforce restriction on type values 2016-07-05 17:55:29 -07:00
Makefile.am compiler: Move glsl_to_nir to libglsl.la 2016-05-26 14:13:38 -07:00
Makefile.glsl.am glsl: Make the generated sources build rules more like NIR 2016-08-17 13:48:25 +01:00
Makefile.nir.am nir: add the SConscript.nir to the tarball 2016-05-30 19:19:01 +01:00
Makefile.sources nir: Add an IO scalarizing pass using the intrinsic's first_component. 2016-08-19 13:11:36 -07:00
nir_types.cpp nir: add glsl_dvec_type() helper 2016-07-06 23:20:23 -07:00
nir_types.h nir: add glsl_dvec_type() helper 2016-07-06 23:20:23 -07:00
SConscript scons: Build NIR. 2016-04-14 16:38:59 +01:00
SConscript.glsl glsl: reuse main extension table to appropriately restrict extensions 2016-07-23 13:48:04 -04:00
SConscript.nir scons: Build NIR. 2016-04-14 16:38:59 +01:00
shader_enums.c compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*. 2016-07-17 19:26:48 -07:00
shader_enums.h compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*. 2016-07-17 19:26:48 -07:00