mesa/src/compiler
Timothy Arceri 1f954a207b glsl: remove now unused ir reader
This was used to parse glsl ir in string format and create real ir with
it. It was previously used for some really old test infrastructure which
has now been removed so lets burn this with fire also.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32364>
2024-11-27 22:05:06 +00:00
..
clc clc: add mesa_clc tool 2024-11-01 13:25:37 -07:00
glsl glsl: remove now unused ir reader 2024-11-27 22:05:06 +00:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
nir nir: add nir_lower_constant_to_temp helper 2024-11-27 20:02:05 +00:00
rust compiler/rust: Use std::mem::offset_of!() 2024-11-18 22:29:13 +00:00
spirv vtn: gather workgroup size in libraries 2024-11-27 20:02:05 +00:00
builtin_types.py compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
glsl_types.h compiler: make glsl_sampler_dim available to CL 2024-11-20 16:53:51 +00:00
meson.build nak: Move bitset to compiler crate 2024-08-07 21:08:18 +00:00
shader_enums.c nir: add SYSTEM_VALUE_PIXEL_COORD 2024-11-04 12:34:30 +00:00
shader_enums.h compiler: make glsl_sampler_dim available to CL 2024-11-20 16:53:51 +00:00
shader_info.h nir: add shader_info::tess::tcs_same_invocation_inputs_read(_indirect) 2024-10-21 18:53:51 +00:00