mesa/src/kosmickrisp
Aitor Camacho e08da4e928 kk: Add clc in a similar fashion to other drivers like HK
OpenCL shaders will now be compiled offline and translated to MSL offline
at build time. Then added to a static table as binary data, to later be
compiled once when devices are initialized. This allows for easier
integration of OpenCL shaders for things such as tessellation since we
now don't have to manually add these shaders to the precompiled device
library in code.

Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40436>
2026-03-30 10:46:36 +00:00
..
bridge kk: add mtl_device_get_gpu_timestamp bridge 2025-12-16 18:30:21 +00:00
clc kk: Add clc in a similar fashion to other drivers like HK 2026-03-30 10:46:36 +00:00
compiler kk: Add clc in a similar fashion to other drivers like HK 2026-03-30 10:46:36 +00:00
libkk kk: Add clc in a similar fashion to other drivers like HK 2026-03-30 10:46:36 +00:00
util
vulkan kk: Add clc in a similar fashion to other drivers like HK 2026-03-30 10:46:36 +00:00
.clang-format
kosmicomp.c kk: Fix debug printf specifier 2026-02-26 17:37:28 +00:00
meson.build kk: Add clc in a similar fashion to other drivers like HK 2026-03-30 10:46:36 +00:00