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The output is 1.0 or 0.0 anyway, so there are no precision issues. For hardware that has v_fma_mix_f32, the inserted conversions should be free in most cases. Foz-DB Navi21: Totals from 1393 (0.68% of 205005) affected shaders: MaxWaves: 40612 -> 40660 (+0.12%) Instrs: 571239 -> 570266 (-0.17%); split: -0.19%, +0.02% CodeSize: 2933912 -> 2979304 (+1.55%); split: -0.00%, +1.55% VGPRs: 50504 -> 50256 (-0.49%) Latency: 9883143 -> 9879335 (-0.04%); split: -0.05%, +0.01% InvThroughput: 2591073 -> 2570721 (-0.79%); split: -0.79%, +0.00% VClause: 11600 -> 11551 (-0.42%); split: -0.43%, +0.01% SClause: 26644 -> 26641 (-0.01%) Copies: 31434 -> 30556 (-2.79%); split: -3.14%, +0.34% PreVGPRs: 41762 -> 41509 (-0.61%) VALU: 405533 -> 404655 (-0.22%); split: -0.24%, +0.03% SALU: 55576 -> 55575 (-0.00%); split: -0.02%, +0.02% Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40685> |
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| virtio | ||
| vulkan | ||
| x11 | ||
| .clang-format | ||
| meson.build | ||