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RADEON_FLAG_VM_UPDATE_WAIT can be passed to wait for VM updates at allocation time instead of delaying them at submit time. There is no reason to delay the waiting when the memory is bound to images/buffers because in DX12 ressources are allocated and bound immediately. This flag will be used to workaround an use-before-alloc in FH5 (game bug) which causes GPU hangs. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38031> |
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