mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-25 03:58:19 +02:00
The shaders in question use:
(memory_load + (gl_SubgroupSize - 1)) & ~(gl_SubgroupSize - 1)
My guess is that this is supposed to be the subgroup size of whatever
produced the value, not the subgroup size in this shader.
And because in the consumer the workgroup size is 32, we use wave32.
Fixes:
|
||
|---|---|---|
| .. | ||
| addrlib | ||
| ci | ||
| common | ||
| compiler | ||
| drm-shim | ||
| gmlib | ||
| lanczoslib | ||
| llvm | ||
| registers | ||
| vpelib | ||
| vulkan | ||
| meson.build | ||