mesa/src/gallium/drivers
2023-11-06 18:54:37 +00:00
..
asahi asahi: Add software-defined field to texture desc 2023-11-02 11:37:47 +00:00
crocus blorp: handle binding table & surface state allocation failures 2023-10-30 14:47:18 +00:00
d3d12 micosoft: define enum dxil_tex_wrap to avoid the usage of enum pipe_tex_wrap 2023-11-04 00:02:59 +00:00
etnaviv etnaviv: Don't leak disk_cache 2023-10-25 09:46:37 +00:00
freedreno freedreno: Handle DRM_FORMAT_MOD_QCOM_TILED3 import 2023-11-03 15:43:09 +00:00
i915 glsl: Retire dround lowering. 2023-10-24 00:16:30 +00:00
iris iris: Fixups in resource_get_handle and resource_from_handle 2023-11-04 01:28:42 +00:00
lima mesa: don't pass Infs to the shader via gl_Fog.scale 2023-10-18 02:15:15 +00:00
llvmpipe treewide: Merge num_mesh_vertices_per_primitive and u_vertices_per_prim into mesa_vertices_per_prim 2023-10-26 09:35:04 +00:00
nouveau nvc0: implement PIPE_CAP_TIMER_RESOLUTION 2023-11-03 11:13:44 +00:00
panfrost panfrost: look at correct blendable format version 2023-11-06 14:30:34 +01:00
r300 glsl: Retire dround lowering. 2023-10-24 00:16:30 +00:00
r600 r600/sfn: Remove unused sampler reference in emit_tex_lod 2023-11-06 16:47:29 +00:00
radeonsi radeonsi: Fix offset for linear surfaces on GFX < 9 2023-11-05 19:36:48 +00:00
softpipe glsl: Remove int64 div/mod lowering. 2023-10-24 00:16:30 +00:00
svga glsl: Retire dround lowering. 2023-10-24 00:16:30 +00:00
tegra loader: add driver list as parameter in loader_open_render_node_platform_device() 2023-10-17 20:31:13 +00:00
v3d broadcom: only support v42 and v71 2023-11-02 11:59:08 +01:00
vc4 vc4: Stop assuming glsl_get_length() returns 0 for vectors 2023-11-02 20:28:46 +00:00
virgl virgl/texture: Align destination box to block depth 2023-11-02 13:07:24 +00:00
zink zink+radv/ci: ensure renderer is "zink on radv" 2023-11-06 18:54:37 +00:00