mesa/include/GL
Grigori Goronzy 070036ca39 NV_vdpau_interop: fix IsSurfaceNV return type
The spec incorrectly used void as return type, when it should have
been GLboolean. This has now been fixed. According to Nvidia, their
implementation always used GLboolean.

Reviewed-by: Christian König <christian.koenig@amd.com>
2014-03-03 18:37:59 +01:00
..
internal dri_interface: note introduction of __DRIdri2LoaderExtension members 2014-02-23 16:42:16 +00:00
gl.h mesa: change GL_ALL_ATTRIB_BITS to 0xFFFFFFFF 2014-02-03 12:50:03 -07:00
gl_mangle.h Regenerate gl_mangle.h. 2010-12-20 19:29:48 -07:00
glext.h NV_vdpau_interop: fix IsSurfaceNV return type 2014-03-03 18:37:59 +01:00
glx.h Revert "mesa: Remove GLXContextID typedef from glx.h." 2013-12-29 23:23:33 -08:00
glx_mangle.h mesa: remove outdated version lines in comments 2013-06-05 08:54:27 -06:00
glxext.h glx: Update glxext.h to revision 24777. 2014-01-27 09:57:12 -08:00
osmesa.h osmesa: add support for postprocess filters 2013-11-18 08:56:35 -07:00
wglext.h mesa: upgrade wglext.h to version 22 2010-09-14 09:40:23 -06:00
wmesa.h mesa: remove outdated version lines in comments 2013-06-05 08:54:27 -06:00