mesa/src/compiler
Georg Lehmann 3d96958812 nir/opt_intrinsic: fix sample mask opt with demote
Reviewed-by: Marek Olšák <marek.olsak@amd.com>

Fixes: d3ce8a7f6b ("nir: optimize gl_SampleMaskIn to gl_HelperInvocation for radeonsi when possible")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32327>
(cherry picked from commit 3f26e9ca19)
2024-12-02 10:54:45 -08:00
..
clc clc: add mesa_clc tool 2024-11-01 13:25:37 -07:00
glsl glsl: fix compiler global temp collisions 2024-11-21 09:13:27 -08:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
nir nir/opt_intrinsic: fix sample mask opt with demote 2024-12-02 10:54:45 -08:00
rust compiler/rust: drop duplicated bindgen check 2024-11-18 09:39:57 -08:00
spirv vtn: handle struct kernel arguments passed by value 2024-11-18 09:40:14 -08:00
builtin_types.py compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
glsl_types.h nir/lower_vars_to_scratch: calculate threshold-limited variable size separately 2024-08-07 14:32:28 +00:00
meson.build nak: Move bitset to compiler crate 2024-08-07 21:08:18 +00:00
shader_enums.c nir: add SYSTEM_VALUE_PIXEL_COORD 2024-11-04 12:34:30 +00:00
shader_enums.h nir: add SYSTEM_VALUE_PIXEL_COORD 2024-11-04 12:34:30 +00:00
shader_info.h nir: add shader_info::tess::tcs_same_invocation_inputs_read(_indirect) 2024-10-21 18:53:51 +00:00