mesa/src
Eric Anholt 0ff3b2b344 glsl2: Make ir_algebraic reassociate add/mul operands for constant folding.
It's rather easy to produce two constant multiplies separated by other
multiplies while writing a BRDF shader, and non-obvious enough in the
resulting codegen that I didn't catch it in my demo code until just
recently.  Cuts 3 965 instructions from my demo (<1%), and 20 from
glsl-fs-raytrace (1.3%).
2010-08-09 21:42:17 -07:00
..
driclient mesa: Purge macros NEED_EVENTS and NEED_REPLIES 2010-07-01 13:07:07 -06:00
egl egl: Return the correct array size in _eglFlattenArray. 2010-07-15 10:05:46 +08:00
gallium st/egl: Fix debug line 2010-07-26 12:27:21 -07:00
glsl glsl2: Make ir_algebraic reassociate add/mul operands for constant folding. 2010-08-09 21:42:17 -07:00
glu glu/sgi: Remove dead initialization in extract565rev. 2010-07-16 01:11:03 -07:00
glut Makefiles: Don't complain if depend file to be included doesn't exist. 2010-07-21 13:19:33 -07:00
glw Makefiles: Don't complain if depend file to be included doesn't exist. 2010-07-21 13:19:33 -07:00
glx glx: Remove function prototypes no longer necessary 2010-07-26 17:37:59 -04:00
mapi glapi: use _mesa_snprintf() 2010-07-13 07:44:35 -06:00
mesa glsl2: Add a pass to transform ir_binop_sub to add(op0, neg(op1)) 2010-08-09 21:41:14 -07:00
Makefile
SConscript SConscript: don't build mesa components if mesa not in state trackers 2010-06-08 17:38:56 +01:00