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glx: Remove function prototypes no longer necessary
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1 changed files with 0 additions and 7 deletions
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@ -96,13 +96,6 @@ static
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XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName,
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__GLX_NUMBER_ERRORS, error_list)
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static int
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__glXCloseDisplay(Display * dpy, XExtCodes * codes);
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static Bool
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__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire);
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static Status
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__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire);
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/*
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* GLX events are a bit funky. We don't stuff the X event code into
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* our user exposed (via XNextEvent) structure. Instead we use the GLX
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