mesa/src/compiler/nir
Danylo Piliaiev a5f0f7d4b1 turnip,ir3: Implement A7XX push consts load via preamble
New push consts loading consist of:
- Push consts are set for the entire pipeline via HLSQ_SHARED_CONSTS_IMM
  array which could fit up to 256b of push consts.
- For each shader stage that uses push consts READ_IMM_SHARED_CONSTS
  should be set in HLSQ_*_CNTL, otherwise push consts may get overwritten
  by new push consts that are set after the draw.
- Push consts are loaded into consts reg file in a shader preamble via
  stsc at the very start of the preamble.

OPC_PUSH_CONSTS_LOAD_MACRO is used instead of directly translating NIR
intrinsic into stsc because: we don't want to teach legalize pass how
to set (ss) between stores and loads of consts reg file, don't want for
stsc to be reordered, etc.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25086>
2023-10-04 15:51:54 +00:00
..
tests util: Use an opaque type for linear context 2023-09-25 17:26:17 +00:00
.clang-format clang-format: Disable formatting by default 2023-08-13 16:48:49 +02:00
meson.build meson: Remove unnecessary inc_compiler mentions 2023-09-22 14:52:50 +00:00
nir.c compiler/types: Add support for Cooperative Matrix types 2023-09-28 07:35:02 +00:00
nir.h nir: add used field to nir variables 2023-09-28 13:55:16 +00:00
nir_algebraic.py nir: unify lower_bitfield_extract with has_bfe 2023-08-22 12:08:37 +00:00
nir_builder.c nir: Remove nir_ssa_for_src 2023-09-18 10:25:17 -04:00
nir_builder.h nir: Remove nir_ssa_for_src 2023-09-18 10:25:17 -04:00
nir_builder_opcodes_h.py nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_builtin_builder.c nir: replace use of nir_src_copy() 2023-09-08 03:01:39 +00:00
nir_builtin_builder.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_clone.c spirv/nir: parse function control and store in nir. 2023-09-12 01:57:50 +00:00
nir_constant_expressions.h
nir_constant_expressions.py nir: Drop a bunch of Authors tags 2023-03-26 00:16:25 +00:00
nir_control_flow.c nir: Add a nir_instr_clear_src() helper and use it 2023-08-18 01:00:15 +00:00
nir_control_flow.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_control_flow_private.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_conversion_builder.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_deref.c nir/deref: Layer rematerialization helpers 2023-09-22 10:05:58 +00:00
nir_deref.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_divergence_analysis.c nir: Handle cooperative matrix in various passes 2023-09-28 07:35:02 +00:00
nir_dominance.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_format_convert.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_from_ssa.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_functions.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_gather_info.c nir: add a deref slot counter that handles compact 2023-09-18 16:47:30 +00:00
nir_gather_types.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_gather_xfb_info.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_group_loads.c nir: s/nir_instr_ssa_def/nir_instr_def/ 2023-08-15 17:44:27 +00:00
nir_gs_count_vertices.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_inline_helpers.h nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_inline_uniforms.c nir/inline_uniforms: fix oob access with nir_find_inlinable_uniforms 2023-09-09 16:40:46 +00:00
nir_instr_set.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_instr_set.h nir: use a single set during CSE 2021-06-15 17:57:07 +00:00
nir_intrinsics.py turnip,ir3: Implement A7XX push consts load via preamble 2023-10-04 15:51:54 +00:00
nir_intrinsics_c.py python: drop explicit output_encoding='utf-8' in mako templates 2021-08-14 21:44:32 +00:00
nir_intrinsics_h.py python: drop explicit output_encoding='utf-8' in mako templates 2021-08-14 21:44:32 +00:00
nir_intrinsics_indices_h.py nir: add transform feedback info into nir_intrinsic_store_output 2022-03-01 21:59:55 +00:00
nir_legacy.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_legacy.h nir,ntt,a2xx,lima: Stop using nir_dest directly 2023-08-14 21:22:53 +00:00
nir_linking_helpers.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_liveness.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_loop_analyze.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_loop_analyze.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_lower_alpha_test.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_alu.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_lower_alu_width.c nir: add nir_lower_alu_vec8_16_srcs pass 2023-09-27 11:54:13 +00:00
nir_lower_amul.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_lower_array_deref_of_vec.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_atomics_to_ssbo.c nir: replace use of nir_src_copy() 2023-09-08 03:01:39 +00:00
nir_lower_bit_size.c nir: remove unused param from nir_alu_src_copy() 2023-09-08 03:01:39 +00:00
nir_lower_bitmap.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_blend.c nir: Use nir_shader_intrinsic_pass() a few places 2023-08-18 17:39:53 +00:00
nir_lower_blend.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_lower_bool_to_bitsize.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_bool_to_float.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_lower_bool_to_int32.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_lower_cl_images.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_clamp_color_outputs.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_clip.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_clip_cull_distance_arrays.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_lower_clip_disable.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_clip_halfz.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_const_arrays_to_uniforms.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_continue_constructs.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_lower_convert_alu_types.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_discard_if.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_discard_or_demote.c nir: Use nir_shader_intrinsic_pass() a few places 2023-08-18 17:39:53 +00:00
nir_lower_double_ops.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_drawpixels.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_fb_read.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_flatshade.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_lower_flrp.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_lower_fp16_conv.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_frag_coord_to_pixel_coord.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_fragcolor.c nir: Use nir_shader_intrinsic_pass() a few places 2023-08-18 17:39:53 +00:00
nir_lower_fragcoord_wtrans.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_frexp.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_lower_global_vars_to_local.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_lower_goto_ifs.c treewide: Use nir_before/after_impl for more elaborate cases 2023-08-30 19:30:58 +00:00
nir_lower_gs_intrinsics.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_helper_writes.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_idiv.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_lower_image.c nir: Use nir_shader_intrinsic_pass() a few places 2023-08-18 17:39:53 +00:00
nir_lower_image_atomics_to_global.c nir: Use nir_shader_intrinsic_pass() a few places 2023-08-18 17:39:53 +00:00
nir_lower_indirect_derefs.c nir: Handle cooperative matrix in various passes 2023-09-28 07:35:02 +00:00
nir_lower_input_attachments.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_int64.c nir/lower_int64: fix find_lsb(0) 2023-09-27 22:13:01 +00:00
nir_lower_int_to_float.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_lower_interpolation.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_io.c nir: Handle cooperative matrix in various passes 2023-09-28 07:35:02 +00:00
nir_lower_io_arrays_to_elements.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_io_to_scalar.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_io_to_temporaries.c treewide: Use nir_before/after_impl for more elaborate cases 2023-08-30 19:30:58 +00:00
nir_lower_io_to_vector.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_is_helper_invocation.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_load_const_to_scalar.c nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_lower_locals_to_regs.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_mediump.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_mem_access_bit_sizes.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_memcpy.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_memory_model.c nir: Rename scoped_barrier -> barrier 2023-08-01 23:18:29 +00:00
nir_lower_multiview.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_non_uniform_access.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_packing.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_lower_passthrough_edgeflags.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_patch_vertices.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_phis_to_scalar.c nir: replace use of nir_src_copy() 2023-09-08 03:01:39 +00:00
nir_lower_pntc_ytransform.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_point_size.c nir: Use nir_shader_intrinsic_pass() a few places 2023-08-18 17:39:53 +00:00
nir_lower_point_size_mov.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_point_smooth.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_poly_line_smooth.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_printf.c nir: Use nir_shader_intrinsic_pass() a few places 2023-08-18 17:39:53 +00:00
nir_lower_readonly_images_to_tex.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_reg_intrinsics_to_ssa.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_returns.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_robust_access.c nir: Drop most uses of nir_instr_rewrite_src_ssa() 2023-08-18 01:00:15 +00:00
nir_lower_samplers.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_scratch.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_shader_calls.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_single_sampled.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_ssbo.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_subgroups.c nir/lower_subgroups: use intrinsic builder more 2023-10-03 12:49:28 +00:00
nir_lower_system_values.c treewide: Remove remaining nir_ssa_for_src 2023-09-18 10:25:17 -04:00
nir_lower_sysvals_to_varyings.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_lower_task_shader.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_tess_coord_z.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_tex.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_tex_shadow.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_texcoord_replace.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_texcoord_replace_late.c nir: Drop most uses of nir_instr_rewrite_src_ssa() 2023-08-18 01:00:15 +00:00
nir_lower_two_sided_color.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_ubo_vec4.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_undef_to_zero.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_lower_uniforms_to_ubo.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_var_copies.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_variable_initializers.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_vars_to_ssa.c nir: Handle cooperative matrix in various passes 2023-09-28 07:35:02 +00:00
nir_lower_vec3_to_vec4.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_vec_to_regs.c nir: Add a nir_instr_clear_src() helper and use it 2023-08-18 01:00:15 +00:00
nir_lower_viewport_transform.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_wpos_center.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_wpos_ytransform.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_wrmasks.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_metadata.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_mod_analysis.c nir s/nir_get_ssa_scalar/nir_get_scalar/ 2023-08-15 17:44:27 +00:00
nir_move_vec_src_uses_to_dest.c nir/move_vec_src_uses_to_dest: allow to skip reuse of constant sources 2023-09-19 18:05:37 +02:00
nir_normalize_cubemap_coords.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_opcodes.py nir: Add NIR_OP_IS_DERIVATIVE property 2023-09-18 08:38:15 -04:00
nir_opcodes_c.py nir: Eliminate nir_op_f2b 2023-02-03 22:39:57 +00:00
nir_opcodes_h.py python: drop python2 support 2021-08-14 21:44:32 +00:00
nir_opt_access.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_opt_algebraic.py nir/algebraic: optimize u2u32(a >> 32) 2023-09-27 22:13:01 +00:00
nir_opt_barriers.c nir: Reduce the scope of shared memory barriers 2023-09-09 04:41:24 +00:00
nir_opt_combine_stores.c util: Use an opaque type for linear context 2023-09-25 17:26:17 +00:00
nir_opt_comparison_pre.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_opt_conditional_discard.c nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_opt_constant_folding.c nir/constant_folding: remove zero texel offset 2023-10-02 10:11:37 +00:00
nir_opt_copy_prop_vars.c util: Use an opaque type for linear context 2023-09-25 17:26:17 +00:00
nir_opt_copy_propagate.c nir: Drop most uses of nir_instr_rewrite_src_ssa() 2023-08-18 01:00:15 +00:00
nir_opt_cse.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_opt_dce.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_opt_dead_cf.c nir/opt_dead_cf: Remove if branches with undef condition. 2023-08-19 14:18:52 -04:00
nir_opt_dead_write_vars.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_opt_find_array_copies.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_opt_fragdepth.c nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_opt_gcm.c nir/opt_gcm: Use nir_op_is_derivative more 2023-09-18 08:38:15 -04:00
nir_opt_idiv_const.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_opt_if.c nir/opt_if: Simplify if's with general conditions 2023-09-05 02:36:41 +00:00
nir_opt_intrinsics.c nir: add nir_scalar_equal 2023-09-02 00:26:31 +00:00
nir_opt_large_constants.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_opt_load_store_vectorize.c nir: add nir_scalar_equal 2023-09-02 00:26:31 +00:00
nir_opt_loop_unroll.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_opt_memcpy.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_opt_move.c nir/opt_move: fix handling of if-condition 2023-08-22 21:05:18 +00:00
nir_opt_move_discards_to_top.c nir: Hoist nir_op_is_derivative 2023-09-18 08:38:15 -04:00
nir_opt_non_uniform_access.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_opt_offsets.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_opt_peephole_select.c nir: replace use of nir_src_copy() 2023-09-08 03:01:39 +00:00
nir_opt_phi_precision.c nir: Take a nir_def * in nir_phi_instr_add_src() 2023-08-18 01:00:14 +00:00
nir_opt_preamble.c nir/opt_preamble: Use nir_op_is_derivative 2023-09-18 08:38:15 -04:00
nir_opt_ray_queries.c treewide: Also handle struct nir_builder form 2023-08-24 15:48:02 +00:00
nir_opt_reassociate_bfi.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_opt_rematerialize_compares.c nir/rematerialize: Rematerialize ALUs used only by compares with zero 2023-09-21 16:58:29 +00:00
nir_opt_remove_phis.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_opt_reuse_constants.c nir: Add nir_opt_reuse_constants() 2023-08-17 14:58:02 +00:00
nir_opt_shrink_stores.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_opt_shrink_vectors.c nir: add nir_scalar_equal 2023-09-02 00:26:31 +00:00
nir_opt_sink.c nir/opt_sink: Also consider load_preamble as const 2023-09-18 08:38:16 -04:00
nir_opt_trivial_continues.c nir: Produce intrinsics in lower_{phis,ssa_defs}_to_regs 2023-07-12 01:34:27 +00:00
nir_opt_undef.c nir: remove nir_op_unpack_64 handling from nir_opt_undef 2023-09-06 03:24:16 +00:00
nir_opt_uniform_atomics.c nir: add nir_scalar intrinsic helpers 2023-09-02 00:26:31 +00:00
nir_opt_vectorize.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_passthrough_gs.c nir/passthrough_gs: Fix array size 2023-08-19 17:13:49 +00:00
nir_passthrough_tcs.c nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_phi_builder.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_phi_builder.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_print.c nir: Add new intrinsics for Cooperative Matrix 2023-09-28 07:35:02 +00:00
nir_propagate_invariant.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_range_analysis.c nir: add nir_scalar intrinsic helpers 2023-09-02 00:26:31 +00:00
nir_range_analysis.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_remove_dead_variables.c nir: fix typo in comment 2023-09-28 01:54:43 +00:00
nir_remove_tex_shadow.c nir: fix invalid sampler search by texture id 2023-09-12 15:44:52 +00:00
nir_repair_ssa.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_scale_fdiv.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_schedule.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_schedule.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_search.c nir: remove unused param from nir_alu_src_copy() 2023-09-08 03:01:39 +00:00
nir_search.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_search_helpers.h nir/algebraic: collapse ALU opcodes sourcing NaN 2023-08-19 14:18:52 -04:00
nir_serialize.c spirv/nir: parse function control and store in nir. 2023-09-12 01:57:50 +00:00
nir_serialize.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_split_64bit_vec3_and_vec4.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_split_per_member_structs.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_split_var_copies.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_split_vars.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_sweep.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_to_lcssa.c nir/lcssa: Fix rematerializing derefs 2023-09-22 10:05:58 +00:00
nir_trivialize_registers.c nir: Drop most uses of nir_instr_rewrite_src_ssa() 2023-08-18 01:00:15 +00:00
nir_validate.c nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
nir_vla.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_worklist.c nir/worklist: Assume SSA 2023-08-03 22:40:29 +00:00
nir_worklist.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_xfb_info.h nir/xfb_info: nir_gather_xfb_info_from_intrinsics update nir xfb_info 2023-01-18 05:30:14 +00:00
README

New IR, or NIR, is an IR for Mesa intended to sit below GLSL IR and Mesa IR.
Its design inherits from the various IRs that Mesa has used in the past, as
well as Direct3D assembly, and it includes a few new ideas as well. It is a
flat (in terms of using instructions instead of expressions), typeless IR,
similar to TGSI and Mesa IR.  It also supports SSA (although it doesn't require
it).

Variables
=========

NIR includes support for source-level GLSL variables through a structure mostly
copied from GLSL IR. These will be used for linking and conversion from GLSL IR
(and later, from an AST), but for the most part, they will be lowered to
registers (see below) and loads/stores.

Registers
=========

Registers are light-weight; they consist of a structure that only contains its
size, its index for liveness analysis, and an optional name for debugging. In
addition, registers can be local to a function or global to the entire shader;
the latter will be used in ARB_shader_subroutine for passing parameters and
getting return values from subroutines. Registers can also be an array, in which
case they can be accessed indirectly. Each ALU instruction (add, subtract, etc.)
works directly with registers or SSA values (see below).

SSA
========

Everywhere a register can be loaded/stored, an SSA value can be used instead.
The only exception is that arrays/indirect addressing are not supported with
SSA; although research has been done on extensions of SSA to arrays before, it's
usually for the purpose of parallelization (which we're not interested in), and
adds some overhead in the form of adding copies or extra arrays (which is much
more expensive than introducing copies between non-array registers). SSA uses
point directly to their corresponding definition, which in turn points to the
instruction it is part of. This creates an implicit use-def chain and avoids the
need for an external structure for each SSA register.

Functions
=========

Support for function calls is mostly similar to GLSL IR. Each shader contains a
list of functions, and each function has a list of overloads. Each overload
contains a list of parameters, and may contain an implementation which specifies
the variables that correspond to the parameters and return value. Inlining a
function, assuming it has a single return point, is as simple as copying its
instructions, registers, and local variables into the target function and then
inserting copies to and from the new parameters as appropriate. After functions
are inlined and any non-subroutine functions are deleted, parameters and return
variables will be converted to global variables and then global registers. We
don't do this lowering earlier (i.e. the fortranizer idea) for a few reasons:

- If we want to do optimizations before link time, we need to have the function
signature available during link-time.

- If we do any inlining before link time, then we might wind up with the
inlined function and the non-inlined function using the same global
variables/registers which would preclude optimization.

Intrinsics
=========

Any operation (other than function calls and textures) which touches a variable
or is not referentially transparent is represented by an intrinsic. Intrinsics
are similar to the idea of a "builtin function," i.e. a function declaration
whose implementation is provided by the backend, except they are more powerful
in the following ways:

- They can also load and store registers when appropriate, which limits the
number of variables needed in later stages of the IR while obviating the need
for a separate load/store variable instruction.

- Intrinsics can be marked as side-effect free, which permits them to be
treated like any other instruction when it comes to optimizations. This allows
load intrinsics to be represented as intrinsics while still being optimized
away by dead code elimination, common subexpression elimination, etc.

Intrinsics are used for:

- Atomic operations
- Memory barriers
- Subroutine calls
- Geometry shader emitVertex and endPrimitive
- Loading and storing variables (before lowering)
- Loading and storing uniforms, shader inputs and outputs, etc (after lowering)
- Copying variables (cases where in GLSL the destination is a structure or
array)
- The kitchen sink
- ...

Textures
=========

Unfortunately, there are far too many texture operations to represent each one
of them with an intrinsic, so there's a special texture instruction similar to
the GLSL IR one. The biggest difference is that, while the texture instruction
has a sampler dereference field used just like in GLSL IR, this gets lowered to
a texture unit index (with a possible indirect offset) while the type
information of the original sampler is kept around for backends. Also, all the
non-constant sources are stored in a single array to make it easier for
optimization passes to iterate over all the sources.

Control Flow
=========

Like in GLSL IR, control flow consists of a tree of "control flow nodes", which
include if statements and loops, and jump instructions (break, continue, and
return). Unlike GLSL IR, though, the leaves of the tree aren't statements but
basic blocks. Each basic block also keeps track of its successors and
predecessors, and function implementations keep track of the beginning basic
block (the first basic block of the function) and the ending basic block (a fake
basic block that every return statement points to). Together, these elements
make up the control flow graph, in this case a redundant piece of information on
top of the control flow tree that will be used by almost all the optimizations.
There are helper functions to add and remove control flow nodes that also update
the control flow graph, and so usually it doesn't need to be touched by passes
that modify control flow nodes.