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At -O1 with GCC 10.2.1, _nir_visit_dest_indirect (declared ALWAYS_INLINE)
will fail to inline if it's caller (nir_foreach_dest) is not inlined,
because _nir_visit_dest_indirect is passed as a function pointer. This
results in a compilation error.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Witold Baryluk <witold.baryluk@gmail.com>
Fixes:
|
||
|---|---|---|
| .. | ||
| glsl | ||
| nir | ||
| spirv | ||
| Android.glsl.gen.mk | ||
| Android.glsl.mk | ||
| Android.mk | ||
| Android.nir.gen.mk | ||
| Android.nir.mk | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| Makefile.sources | ||
| meson.build | ||
| nir_types.cpp | ||
| nir_types.h | ||
| SConscript | ||
| SConscript.glsl | ||
| SConscript.nir | ||
| SConscript.spirv | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||