mesa/src/compiler
Marek Olšák 0bb580754c mesa: remove SourceChecksum from shader structures
it will be replaced by sha1.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13869>
2021-11-26 11:58:27 +00:00
..
clc clc: Use kernel_arg_type_qual string to add const type qualifier to arg metadata 2021-11-15 07:47:00 -08:00
glsl mesa: remove SourceChecksum from shader structures 2021-11-26 11:58:27 +00:00
isaspec isaspec: Add prototypes for expr evaluators 2021-11-16 18:44:22 +00:00
nir nir/lower_subgroups: fix left shift of -1 2021-11-24 16:45:05 +00:00
spirv spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_impl 2021-11-24 15:43:51 +00:00
builtin_type_macros.h compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
glsl_types.cpp compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
glsl_types.h compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_types.cpp compiler/types: Add a wrap_in_arrays helper 2021-10-16 05:49:34 +00:00
nir_types.h compiler/types: Add a wrap_in_arrays helper 2021-10-16 05:49:34 +00:00
shader_enums.c compiler: Add new non-Multiview Task/Mesh builtins 2021-08-28 03:56:42 +00:00
shader_enums.h compiler: Add new non-Multiview Task/Mesh builtins 2021-08-28 03:56:42 +00:00
shader_info.h spirv: switch Groups capability to non AMD specific field 2021-09-29 15:40:20 +00:00