..
dzn_abi_helper.h
dzn: Add ABI helpers for D3D12 functions returning structs
2022-07-06 12:18:55 +00:00
dzn_cmd_buffer.c
dzn: Add ABI helpers for D3D12 functions returning structs
2022-07-06 12:18:55 +00:00
dzn_descriptor_set.c
dzn: Add ABI helpers for D3D12 functions returning structs
2022-07-06 12:18:55 +00:00
dzn_device.c
dozen: Increase optimalBufferCopy*Alignment
2022-07-07 11:44:19 -05:00
dzn_dxcore.cpp
dzn: Add a DXCore enumeration path
2022-07-06 12:18:55 +00:00
dzn_dxgi.c
dzn: Move DXGI code to a separate file and only build it on Windows
2022-07-06 12:18:55 +00:00
dzn_dxgi.h
dzn: Move DXGI code to a separate file and only build it on Windows
2022-07-06 12:18:55 +00:00
dzn_image.c
dzn: Add ABI helpers for D3D12 functions returning structs
2022-07-06 12:18:55 +00:00
dzn_meta.c
dzn: Skip dxil validator and some Windows-only debug flags for Linux
2022-07-06 12:18:55 +00:00
dzn_nir.c
dozen: Use nir_test_mask instead of i2b(iand)
2022-06-30 18:00:32 +00:00
dzn_nir.h
dzn: Fix triangle-fan emulation
2022-06-15 00:10:42 +00:00
dzn_physical_device_enum.h
dzn: Add a DXCore enumeration path
2022-07-06 12:18:55 +00:00
dzn_pipeline.c
dzn: Skip dxil validator and some Windows-only debug flags for Linux
2022-07-06 12:18:55 +00:00
dzn_private.h
dzn: Add ABI helpers for D3D12 functions returning structs
2022-07-06 12:18:55 +00:00
dzn_query.c
dzn: Use os_time_sleep instead of Win32 Sleep
2022-07-06 12:18:55 +00:00
dzn_sync.c
dzn: Add an eventfd sync implementation
2022-07-06 12:18:55 +00:00
dzn_util.c
dzn: Move DXGI code to a separate file and only build it on Windows
2022-07-06 12:18:55 +00:00
dzn_wsi.c
dozen: Stop asking for semaphore/fence signaling
2022-07-07 11:44:20 -05:00
meson.build
dzn: Add a DXCore enumeration path
2022-07-06 12:18:55 +00:00