dzn: Use os_time_sleep instead of Win32 Sleep

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17340>
This commit is contained in:
Jesse Natalie 2022-07-01 09:04:02 -07:00 committed by Marge Bot
parent 1a01187e1b
commit b31c0775e6

View file

@ -27,6 +27,8 @@
#include "vk_debug_report.h"
#include "vk_util.h"
#include "os_time.h"
static D3D12_QUERY_HEAP_TYPE
dzn_query_pool_get_heap_type(VkQueryType in)
{
@ -290,7 +292,7 @@ dzn_GetQueryPoolResults(VkDevice device,
/* Check again in 10ms.
* FIXME: decrease the polling period if it happens to hurt latency.
*/
Sleep(10);
os_time_sleep(10 * 1000);
}
ID3D12Fence_SetEventOnCompletion(query_fence, query_fence_val, NULL);