mesa/src
Kenneth Graunke 0af4f5c1ba glsl: Make lower_const_arrays_to_uniforms work directly on constants.
There's really no point in looking at ir_dereference_array of a
constant.  It also misses cases like:

  (assign () (var_ref tmp) (constant (array ...) ...))

No changes in shader-db, but keeps it working after the next commit.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
(cherry picked from commit ef78df8d3b)
2016-06-24 21:25:50 +01:00
..
compiler glsl: Make lower_const_arrays_to_uniforms work directly on constants. 2016-06-24 21:25:50 +01:00
egl egl: android: don't add the image loader extension for !render_node 2016-06-07 12:35:40 +01:00
gallium swr: push/pop DEBUG macro around llvm includes 2016-06-24 21:20:28 +01:00
gbm gbm: remove define _DEFAULT_SOURCE 2016-05-23 12:09:11 +01:00
getopt
glx glx: fix crash with bad fbconfig 2016-06-14 15:48:39 +01:00
gtest
hgl
intel anv: Use different BOs for different scratch sizes and stages 2016-06-24 20:57:17 +01:00
loader loader: add a libdrm case for loader_get_device_name_for_fd 2016-04-21 14:41:41 +01:00
mapi mesa: add drawbuffer argument to ClearNamedFramebufferfi 2016-06-15 09:29:10 +01:00
mesa i965: Copy propagate before doing variable index lowering. 2016-06-24 21:25:00 +01:00
util mesa: Add .gitignore entries for make check binaries 2016-05-25 09:41:44 -07:00
Makefile.am automake: get in-tree `make distclean' working again. 2016-06-15 09:29:11 +01:00
SConscript glsl: move to compiler/ 2016-01-26 16:08:33 +00:00