glsl: Make lower_const_arrays_to_uniforms work directly on constants.

There's really no point in looking at ir_dereference_array of a
constant.  It also misses cases like:

  (assign () (var_ref tmp) (constant (array ...) ...))

No changes in shader-db, but keeps it working after the next commit.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
This commit is contained in:
Kenneth Graunke 2016-04-29 18:05:26 -07:00
parent f7741c5211
commit ef78df8d3b

View file

@ -70,17 +70,13 @@ lower_const_array_visitor::handle_rvalue(ir_rvalue **rvalue)
if (!*rvalue)
return;
ir_dereference_array *dra = (*rvalue)->as_dereference_array();
if (!dra)
return;
ir_constant *con = dra->array->as_constant();
ir_constant *con = (*rvalue)->as_constant();
if (!con || !con->type->is_array())
return;
void *mem_ctx = ralloc_parent(con);
char *uniform_name = ralloc_asprintf(mem_ctx, "constarray__%p", dra);
char *uniform_name = ralloc_asprintf(mem_ctx, "constarray__%p", con);
ir_variable *uni =
new(mem_ctx) ir_variable(con->type, uniform_name, ir_var_uniform);
@ -93,8 +89,7 @@ lower_const_array_visitor::handle_rvalue(ir_rvalue **rvalue)
uni->data.max_array_access = uni->type->length - 1;
instructions->push_head(uni);
ir_dereference_variable *varref = new(mem_ctx) ir_dereference_variable(uni);
*rvalue = new(mem_ctx) ir_dereference_array(varref, dra->array_index);
*rvalue = new(mem_ctx) ir_dereference_variable(uni);
progress = true;
}