mesa/src/compiler
Faith Ekstrand 2a28338aa8 compiler: Fix a comment
We're not using GL enums here anymore

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24821>
2023-12-05 23:12:32 +00:00
..
clc clc: add dump_llvm debug options 2023-12-05 22:45:53 +00:00
glsl glsl: Properly remap GL_* to MESA_PRIM 2023-12-05 23:12:32 +00:00
isaspec isaspec: Sort labels with same output 2023-12-05 00:42:09 +00:00
nir nir: Return a mesa_prim from gs_in_prim_for_topology 2023-12-05 23:12:32 +00:00
spirv nir: add info.fs.require_full_quads 2023-11-22 11:31:52 +01:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py compiler/types: Use a string table for builtin type names 2023-09-16 15:17:01 +00:00
builtin_types_cpp_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
glsl_types.c nir/types: Support vectors in glsl_get_length() 2023-11-02 20:28:46 +00:00
glsl_types.h compiler/types: Move comments and reorganize declarations 2023-10-25 01:51:12 +00:00
glsl_types_impl.h compiler/types: Add remaining type extraction functions and use them in C++ 2023-10-25 01:51:12 +00:00
meson.build compiler,vulkan,drm-shim: Remove unused include directories from meson.build 2023-10-27 01:35:10 +00:00
nir_types.h compiler/types: Move C declarations into glsl_types.h 2023-10-07 00:42:54 +00:00
shader_enums.c nir: add lowering from FS LAYER input to LAYER_ID sysval 2023-11-24 15:37:24 +00:00
shader_enums.h nir: add lowering from FS LAYER input to LAYER_ID sysval 2023-11-24 15:37:24 +00:00
shader_info.h compiler: Fix a comment 2023-12-05 23:12:32 +00:00