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move_rt_instructions() only makes sense for CPS recursive shaders, where
later rt_trace_ray calls can overwrite the current shader's RT system
values.
Running it on the function-call path can hoist load_hit_attrib_amd
above merged intersection writes, which corrupts any-hit
hitAttributeEXT. Move the pass into the existing CPS-only
non-intersection branch before nir_lower_shader_calls().
Fixes:
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|---|---|---|
| .. | ||
| addrlib | ||
| ci | ||
| common | ||
| compiler | ||
| drm-shim | ||
| gmlib | ||
| lanczoslib | ||
| llvm | ||
| packets | ||
| registers | ||
| vpelib | ||
| vulkan | ||
| meson.build | ||