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Using _EnabledUnits was wrong because it included vertex texture units. This change plus the prev commit fixes occasional failures of glean/glsl1 vertex texture test failure. |
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| driclient | ||
| egl | ||
| gallium | ||
| glew | ||
| glu | ||
| glut | ||
| glw | ||
| glx | ||
| mesa | ||
| xvmc | ||
| Makefile | ||
| SConscript | ||