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agx_bo.h
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asahi: Remove unused bo_access property
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2021-07-10 11:01:25 -04:00 |
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agx_device.c
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asahi: Remove obnoxious workaround
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2021-11-18 23:35:25 +00:00 |
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agx_device.h
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asahi: Allocate global IDs
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2021-07-11 14:48:59 -04:00 |
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agx_formats.c
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asahi: Add integers to agx_vertex_formats
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2021-07-24 18:00:07 -04:00 |
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agx_formats.h
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asahi: Add internal (renderable) formats to the table
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2021-07-05 20:56:04 +00:00 |
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cmdbuf.xml
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asahi: Route sample mask from shader
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2022-01-16 18:23:28 +00:00 |
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decode.c
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asahi: Fix BIND_PIPELINE sizing and alignment
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2021-11-18 23:35:25 +00:00 |
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decode.h
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asahi/decode: Only dump mapped allocations
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2021-07-10 11:04:45 -04:00 |
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gen_pack.py
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asahi: Hide pixel formats behind an opaque type
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2021-06-01 01:31:02 +00:00 |
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hexdump.h
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io.h
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asahi: Fix agx_map_* structures
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2021-11-18 23:35:25 +00:00 |
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meson.build
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asahi: Add vertex formats table
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2021-05-02 17:41:22 -04:00 |
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pool.c
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asahi: Remove unused bo_access property
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2021-07-10 11:01:25 -04:00 |
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pool.h
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asahi: Add pool data structure
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2021-05-02 17:41:22 -04:00 |
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tiling.c
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asahi: Add tiling routines
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2021-05-02 17:41:21 -04:00 |
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tiling.h
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asahi: Add tiling routines
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2021-05-02 17:41:21 -04:00 |