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layers
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ac: add ac_thread_trace::data
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2021-06-03 15:39:34 +00:00 |
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winsys
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radv: Support address capture and replay.
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2021-07-05 17:27:51 +00:00 |
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.editorconfig
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radv: Update editorconfig.
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2021-04-10 03:31:58 +02:00 |
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meson.build
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radv: Use c_msvc_compat_args.
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2021-07-23 20:28:58 +00:00 |
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radv_acceleration_structure.c
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radv: Implement device-side BVH building.
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2021-06-18 22:16:27 +00:00 |
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radv_android.c
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radv/winsys: Return vulkan errors for buffer creation.
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2021-07-05 17:27:51 +00:00 |
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radv_check_va.py
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radv: add a Python script to check if a VA was ever valid
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2020-12-30 08:40:21 +01:00 |
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radv_cmd_buffer.c
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radv: Use pre-computed viewport transform for NGG culling state.
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2021-07-16 15:22:46 +00:00 |
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radv_constants.h
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radv: Add support for RT bind point.
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2021-05-18 18:29:36 +00:00 |
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radv_cs.h
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_debug.c
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radv/winsys: Add support for a fixed VA address for replay.
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2021-07-05 17:27:51 +00:00 |
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radv_debug.h
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radv: Support NGG culling with new perftest environment variable.
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2021-07-13 23:56:33 +00:00 |
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radv_descriptor_set.c
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radv/winsys: Add support for a fixed VA address for replay.
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2021-07-05 17:27:51 +00:00 |
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radv_descriptor_set.h
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Revert "radv: Do not access set layout during vkCmdBindDescriptorSets."
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2021-05-20 13:38:33 +00:00 |
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radv_device.c
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radv: report APUs as discrete GPUs for Red Dead Redemption 2
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2021-07-16 07:01:45 +00:00 |
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radv_formats.c
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radv: allow VK_FORMAT_R8G8_SRGB sampling
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2021-06-21 18:17:09 +00:00 |
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radv_image.c
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radv/winsys: Add support for a fixed VA address for replay.
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2021-07-05 17:27:51 +00:00 |
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radv_llvm_helper.cpp
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ac/llvm: set target features per function instead of per target machine
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2021-05-25 16:15:44 +00:00 |
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radv_meta.c
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radv: pre-calculate viewport transforms
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2021-07-16 15:22:46 +00:00 |
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radv_meta.h
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radv: implement VK_EXT_color_write_enable
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2021-07-02 10:02:02 +00:00 |
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radv_meta_blit.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_meta_blit2d.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_meta_buffer.c
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |
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radv_meta_bufimage.c
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |
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radv_meta_clear.c
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radv: allow more fast clears for depth surfaces without TC-compat HTILE
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2021-07-02 13:23:38 +02:00 |
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radv_meta_copy.c
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radv: pass an image range to radv_layout_dcc_compressed()
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2021-05-26 06:59:35 +00:00 |
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radv_meta_copy_vrs_htile.c
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |
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radv_meta_dcc_retile.c
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |
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radv_meta_decompress.c
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radv: fix specifying the stencil layout for separate depth/stencil layouts
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2021-07-16 09:20:58 +02:00 |
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radv_meta_fast_clear.c
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radv: fix specifying the stencil layout for separate depth/stencil layouts
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2021-07-16 09:20:58 +02:00 |
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radv_meta_fmask_expand.c
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |
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radv_meta_resolve.c
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radv: fix specifying the stencil layout for separate depth/stencil layouts
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2021-07-16 09:20:58 +02:00 |
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radv_meta_resolve_cs.c
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |
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radv_meta_resolve_fs.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_nir_lower_ycbcr_textures.c
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radv: Handle unnormalized samplers in YCbCr lowering
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2021-05-15 18:15:52 +00:00 |
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radv_nir_to_llvm.c
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radv: lower primitive shading rate in NIR
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2021-07-12 17:54:07 +00:00 |
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radv_pass.c
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radv: fix specifying the stencil layout for separate depth/stencil layouts
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2021-07-16 09:20:58 +02:00 |
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radv_pipeline.c
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radv: pre-calculate viewport transforms
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2021-07-16 15:22:46 +00:00 |
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radv_pipeline_cache.c
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radv: cleanup LLVM related includes
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2021-04-23 11:52:01 +02:00 |
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radv_private.h
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radv: pre-calculate viewport transforms
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2021-07-16 15:22:46 +00:00 |
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radv_query.c
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radv/winsys: Add support for a fixed VA address for replay.
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2021-07-05 17:27:51 +00:00 |
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radv_radeon_winsys.h
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radv: Support address capture and replay.
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2021-07-05 17:27:51 +00:00 |
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radv_shader.c
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radv: allow unused VkSpecializationMapEntries
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2021-07-26 14:09:09 +02:00 |
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radv_shader.h
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radv, aco, ac/nir: Tweak position export scheduling for NGG culling.
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2021-07-13 23:56:33 +00:00 |
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radv_shader_args.c
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radv: New shader args for NGG culling settings and viewport.
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2021-07-13 23:56:33 +00:00 |
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radv_shader_args.h
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radv: New shader args for NGG culling settings and viewport.
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2021-07-13 23:56:33 +00:00 |
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radv_shader_helper.h
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radv: remove RADV_DEBUG=nothreadllvm
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2021-04-23 11:26:48 +00:00 |
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radv_shader_info.c
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |
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radv_sqtt.c
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radv/winsys: Add support for a fixed VA address for replay.
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2021-07-05 17:27:51 +00:00 |
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radv_util.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_wsi.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_wsi_display.c
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radv: Implement VK_EXT_acquire_drm_display
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2021-06-24 15:48:38 +00:00 |
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radv_wsi_wayland.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_wsi_x11.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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si_cmd_buffer.c
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radv: merge si_write_viewport into radv_emit_viewport
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2021-07-16 15:22:46 +00:00 |
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vk_format.h
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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vulkan.sym
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radv: Add Android module info to linker script.
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2021-01-12 20:17:52 +00:00 |