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It turned out that with recent changes that call into dri3 from glFinish(), it appears like different thread end up waiting for X events simultaneously, causing deadlocks since they steal events from eachoter and update the dri3 counters behind eachothers backs. This patch intends to improve on that. It allows at most one thread at a time to wait on events for a single drawable. If another thread intends to do the same, it's put to sleep until the first thread finishes waiting, and then it rechecks counters and optionally retries the waiting. Threads that poll for X events never pulls X events off the event queue if there are other threads waiting for events on that drawable. Counters in the dri3 drawable structure are protected by a mutex. Finally, the mutex we introduce is never held while waiting for the X server to avoid unnecessary stalls. This does not make dri3 drawables completely thread-safe but at least it's a first step. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102358 Fixes: |
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| common.py | ||
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| install-gallium-links.mk | ||
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| Makefile.am | ||
| meson.build | ||
| meson_options.txt | ||
| REVIEWERS | ||
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File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see https://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.