mesa/include/GL/internal/glcore.h
Keith Whitwell 0397b2bb41 Merge branch 'gallium-0.1' into gallium-0.2
A first attempt at moving gallium onto a branch directly off master...

It will be interesting to see how much work this takes to get running.

Have resolved the conflicts semi-arbitarily, not compiled or tested.

Conflicts:

	.gitignore
	Makefile
	configs/config.mgw
	configs/darwin
	configs/darwin-x86ppc
	configs/default
	configs/freebsd-dri
	configs/linux-dri
	configs/linux-dri-xcb
	configs/linux-fbdev
	configs/linux-static
	configs/linux-x86-64-static
	configs/linux-x86-static
	doxygen/Makefile
	include/GL/gl.h
	progs/demos/Makefile
	progs/demos/descrip.mms
	progs/demos/texenv.c
	progs/egl/.gitignore
	progs/egl/Makefile
	progs/glsl/.gitignore
	progs/glsl/Makefile
	progs/glsl/convolutions.c
	progs/samples/Makefile.mgw
	progs/tests/.gitignore
	progs/trivial/.gitignore
	progs/trivial/point-param.c
	progs/trivial/tri.c
	progs/xdemos/.gitignore
	progs/xdemos/glthreads.c
	src/egl/drivers/demo/Makefile
	src/egl/drivers/dri/Makefile
	src/egl/main/Makefile
	src/glu/Makefile
	src/glu/sgi/Makefile
	src/glu/sgi/Makefile.mgw
	src/glut/glx/Makefile.mgw
	src/glut/os2/WarpWin.cpp
	src/glut/os2/glut_cindex.cpp
	src/glut/os2/glut_gamemode.cpp
	src/glut/os2/glut_win.cpp
	src/glut/os2/glut_winmisc.cpp
	src/glut/os2/os2_glx.cpp
	src/glut/os2/os2_menu.cpp
	src/glut/os2/os2_winproc.cpp
	src/glw/Makefile
	src/glx/x11/dri_glx.c
	src/glx/x11/glxext.c
	src/mesa/Makefile
	src/mesa/Makefile.mgw
	src/mesa/descrip.mms
	src/mesa/drivers/beos/Makefile
	src/mesa/drivers/common/descrip.mms
	src/mesa/drivers/common/driverfuncs.c
	src/mesa/drivers/directfb/Makefile
	src/mesa/drivers/dri/Makefile.template
	src/mesa/drivers/dri/common/dri_bufmgr.c
	src/mesa/drivers/dri/common/dri_bufmgr.h
	src/mesa/drivers/dri/common/dri_util.c
	src/mesa/drivers/dri/common/extension_helper.h
	src/mesa/drivers/dri/common/mmio.h
	src/mesa/drivers/dri/common/utils.c
	src/mesa/drivers/dri/common/utils.h
	src/mesa/drivers/dri/glcore/Makefile
	src/mesa/drivers/dri/i810/i810screen.c
	src/mesa/drivers/dri/i915/intel_ioctl.c
	src/mesa/drivers/dri/i915/intel_ioctl.h
	src/mesa/drivers/dri/i915/intel_screen.c
	src/mesa/drivers/dri/i915/server/i830_common.h
	src/mesa/drivers/dri/i915/server/i830_dri.h
	src/mesa/drivers/dri/i965/intel_screen.c
	src/mesa/drivers/dri/i965/server/i830_common.h
	src/mesa/drivers/dri/i965/server/i830_dri.h
	src/mesa/drivers/dri/mach64/mach64_screen.c
	src/mesa/drivers/dri/nouveau/nouveau_context.h
	src/mesa/drivers/dri/nouveau/nouveau_fifo.c
	src/mesa/drivers/dri/nouveau/nouveau_fifo.h
	src/mesa/drivers/dri/nouveau/nouveau_screen.c
	src/mesa/drivers/dri/nouveau/nouveau_screen.h
	src/mesa/drivers/dri/r128/r128_tex.h
	src/mesa/drivers/dri/savage/savageioctl.h
	src/mesa/drivers/fbdev/Makefile
	src/mesa/drivers/osmesa/Makefile
	src/mesa/drivers/osmesa/descrip.mms
	src/mesa/drivers/x11/Makefile
	src/mesa/drivers/x11/descrip.mms
	src/mesa/drivers/x11/xm_dd.c
	src/mesa/glapi/glapi.c
	src/mesa/glapi/glthread.c
	src/mesa/main/api_validate.c
	src/mesa/main/attrib.c
	src/mesa/main/bufferobj.c
	src/mesa/main/bufferobj.h
	src/mesa/main/buffers.c
	src/mesa/main/config.h
	src/mesa/main/context.c
	src/mesa/main/descrip.mms
	src/mesa/main/drawpix.c
	src/mesa/main/enums.c
	src/mesa/main/fbobject.c
	src/mesa/main/glheader.h
	src/mesa/main/imports.c
	src/mesa/main/mipmap.c
	src/mesa/main/mm.c
	src/mesa/main/mm.h
	src/mesa/main/mtypes.h
	src/mesa/main/points.c
	src/mesa/main/sources
	src/mesa/main/state.c
	src/mesa/main/texcompress_fxt1.c
	src/mesa/main/texenvprogram.c
	src/mesa/main/texobj.c
	src/mesa/main/texstate.c
	src/mesa/main/texstore.c
	src/mesa/math/descrip.mms
	src/mesa/shader/arbprogram.c
	src/mesa/shader/descrip.mms
	src/mesa/shader/prog_execute.c
	src/mesa/shader/prog_statevars.c
	src/mesa/shader/prog_statevars.h
	src/mesa/shader/prog_uniform.c
	src/mesa/shader/program.c
	src/mesa/shader/program.h
	src/mesa/shader/shader_api.c
	src/mesa/shader/slang/descrip.mms
	src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
	src/mesa/sources
	src/mesa/swrast/descrip.mms
	src/mesa/swrast/s_drawpix.c
	src/mesa/swrast/s_fragprog.c
	src/mesa/swrast/s_readpix.c
	src/mesa/swrast/s_span.c
	src/mesa/swrast_setup/descrip.mms
	src/mesa/tnl/descrip.mms
	src/mesa/tnl/t_context.h
	src/mesa/tnl/t_vp_build.c
	src/mesa/tnl/tnl.h
	src/mesa/vbo/descrip.mms
	src/mesa/vbo/vbo_context.c
	src/mesa/vbo/vbo_exec_array.c
	src/mesa/x86-64/xform4.S
	src/mesa/x86/rtasm/x86sse.c
	src/mesa/x86/rtasm/x86sse.h
	windows/VC6/progs/glut/glut.dsp
	windows/VC7/mesa/gdi/gdi.vcproj
	windows/VC7/mesa/glu/glu.vcproj
	windows/VC7/mesa/mesa.sln
	windows/VC7/mesa/mesa/mesa.vcproj
	windows/VC7/mesa/osmesa/osmesa.vcproj
	windows/VC7/progs/glut/glut.vcproj
	windows/VC8/mesa/gdi/gdi.vcproj
	windows/VC8/mesa/glu/glu.vcproj
	windows/VC8/mesa/mesa.sln
	windows/VC8/mesa/mesa/mesa.vcproj
	windows/VC8/progs/glut/glut.vcproj
2008-09-11 16:05:15 +01:00

186 lines
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C

#ifndef __gl_core_h_
#define __gl_core_h_
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
#if !defined(_WIN32_WCE)
#include <sys/types.h>
#endif
#define GL_CORE_SGI 1
#define GL_CORE_MESA 2
#define GL_CORE_APPLE 4
#define GL_CORE_WINDOWS 8
typedef struct __GLcontextRec __GLcontext;
/*
** This file defines the interface between the GL core and the surrounding
** "operating system" that supports it (currently the GLX or WGL extensions).
**
** Members (data and function pointers) are documented as imported or
** exported according to how they are used by the core rendering functions.
** Imported members are initialized by the "operating system" and used by
** the core functions. Exported members are initialized by the core functions
** and used by the "operating system".
*/
/**
* Mode and limit information for a context. This information is
* kept around in the context so that values can be used during
* command execution, and for returning information about the
* context to the application.
*
* Instances of this structure are shared by the driver and the loader. To
* maintain binary compatability, new fields \b must be added only to the
* end of the structure.
*
* \sa _gl_context_modes_create
*/
typedef struct __GLcontextModesRec {
struct __GLcontextModesRec * next;
GLboolean rgbMode;
GLboolean floatMode;
GLboolean colorIndexMode;
GLuint doubleBufferMode;
GLuint stereoMode;
GLboolean haveAccumBuffer;
GLboolean haveDepthBuffer;
GLboolean haveStencilBuffer;
GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
GLuint redMask, greenMask, blueMask, alphaMask;
GLint rgbBits; /* total bits for rgb */
GLint indexBits; /* total bits for colorindex */
GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
GLint depthBits;
GLint stencilBits;
GLint numAuxBuffers;
GLint level;
GLint pixmapMode;
/* GLX */
GLint visualID;
GLint visualType; /**< One of the GLX X visual types. (i.e.,
* \c GLX_TRUE_COLOR, etc.)
*/
/* EXT_visual_rating / GLX 1.2 */
GLint visualRating;
/* EXT_visual_info / GLX 1.2 */
GLint transparentPixel;
/* colors are floats scaled to ints */
GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
GLint transparentIndex;
/* ARB_multisample / SGIS_multisample */
GLint sampleBuffers;
GLint samples;
/* SGIX_fbconfig / GLX 1.3 */
GLint drawableType;
GLint renderType;
GLint xRenderable;
GLint fbconfigID;
/* SGIX_pbuffer / GLX 1.3 */
GLint maxPbufferWidth;
GLint maxPbufferHeight;
GLint maxPbufferPixels;
GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
/* SGIX_visual_select_group */
GLint visualSelectGroup;
/* OML_swap_method */
GLint swapMethod;
GLint screen;
/* EXT_texture_from_pixmap */
GLint bindToTextureRgb;
GLint bindToTextureRgba;
GLint bindToMipmapTexture;
GLint bindToTextureTargets;
GLint yInverted;
} __GLcontextModes;
/* Several fields of __GLcontextModes can take these as values. Since
* GLX header files may not be available everywhere they need to be used,
* redefine them here.
*/
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_SWAP_EXCHANGE_OML 0x8061
#define GLX_SWAP_COPY_OML 0x8062
#define GLX_SWAP_UNDEFINED_OML 0x8063
#define GLX_DONT_CARE 0xFFFFFFFF
#define GLX_RGBA_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
#define GLX_Y_INVERTED_EXT 0x20D4
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
#endif /* __gl_core_h_ */