mesa/src/broadcom
Iago Toral Quiroga 010589a699 v3dv: fix clearing of 3D images
We were not considering that the depth of the image is minified according
to its miplevel. For some reason this only seemed to show up for tiled
images.

Fixes (except a1r5g5b5 format):
dEQP-VK.api.image_clearing.core.clear_color_image.3d.optimal.*

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:28 +00:00
..
cle v3d/packet: fix typo on Set InstanceID/PrimitiveID packet 2020-08-26 03:59:14 +02:00
clif v3dv: clif format dumping support 2020-10-13 21:21:26 +00:00
common v3dv: initial CreateGraphicsPipeline/DestroyPipeline implementation 2020-10-13 21:21:26 +00:00
compiler v3d/compiler: implement nir_op_fquantize2f16 2020-10-13 21:21:28 +00:00
drm-shim v3d: moving v3d simulator to src/broadcom 2020-06-27 00:06:58 +00:00
qpu broadcom/qpu_instr: wait is not a read or write vpm instruction 2020-08-31 15:02:42 +02:00
simulator broadcom/simulator: update to a newer simulator 2020-10-05 22:08:43 +02:00
vulkan v3dv: fix clearing of 3D images 2020-10-13 21:21:28 +00:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
Android.cle.mk android: broadcom/cle: export the broadcom top level path headers 2018-09-15 09:14:46 +02:00
Android.genxml.mk android: broadcom/genxml: fix collision with intel/genxml header-gen macro 2018-09-15 09:14:33 +02:00
Android.mk broadcom/genxml: Introduce a V3D packet/struct decoder. 2017-07-25 14:44:52 -07:00
Makefile.sources v3d: Add a lowering pass for line smoothing 2020-07-06 21:59:16 +00:00
meson.build v3dv: add v3d vulkan driver skeleton 2020-10-13 21:21:24 +00:00