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A few device features (most importantly bufferDeviceAddress) are behind a check for has_vm_always_valid. When replaying fossilize captures using SPIR-V capabilities like PhysicalStorageBuffer addresses (which itself depends on bufferDeviceAddress) on a null device, these features will be hidden and replay will fail. Claim vm_always_valid support in the null winsys - it's not like we'll ever create any BOs anyway. Fixes: |
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| .. | ||
| addrlib | ||
| ci | ||
| common | ||
| compiler | ||
| drm-shim | ||
| gmlib | ||
| llvm | ||
| registers | ||
| vpelib | ||
| vulkan | ||
| meson.build | ||