When this was last changed, the smoothing_enabled flag seems to have
been forgotten about, breaking line-smoothing (and probably also polygon
smoothing).
Fixes: 4147add280 ("radeonsi: update db_eqaa even if msaa is disabled")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20810>
unlocks were incorrectly added to paths using dri2_egl_display() as
well as those using dri2_egl_display_lock()
pthread_mutex_unlock() when unlocked is documented by posix as
being undefined behaviour. On OpenBSD pthread_mutex_unlock() will call
abort(3) if this happens.
Fixes: f1efe037df ("egl/dri2: Add display lock")
Reviewed-by: Rob Clark <robclark@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20712>
mold 1.9.0 was up to 10% slower than 1.8.0 on some multicore machines. We fixed the performance regression and made it even faster than 1.8.0.
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20819>
Strangely, this was somehow compiling with GCC but my futile efforts to
build mesa with msan caused me to find clang refusing to compile because
of this. Unknown how many bugs this could fix or how GCC did manage to
find "config" in scope but it's fairly obvious that this is the correct
parameter that should be used.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20830>
This will be used to only chose depth aware SAH when we know that it's
more optimal and doesn't increase build overhead too much.
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20656>
This would be possible to implement, but we don't know of any app where
it would help.
Now glthread fully handles all non-VBO uploads except glDrawIndirect.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
glthread didn't implement uploading non-VBO vertices if indices were
in a buffer. This implements that.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
Some callers (not visible here) silently ignore the return value. Remove
the return value and handle the failure in multi_draw_elements_async.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
Surprisingly, the GL compatibility profile allows these in both
glEnableClientState and glEnable.
Fixes: 0b1dd18591 - glthread: track which vertex array attribs are enabled
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
It was wrong. For example, if the draw vertex count was 10 and the upload
vertex count was 150, u_vbuf wouldn't unroll the draw and would instead
memcpy 150 vertices. This fixes that case.
Fixes: 068a3bf0d7 - util: move and adjust the vertex upload heuristic equation from u_vbuf
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
This has to be before the MI_BATCH_BUFFER_END otherwise it has no
effect.
This also was messing around with you batch length alignment.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b9aa66d5d0 ("anv: disable preemption for 3DPRIMITIVE during streamout")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20802>
this is a costly function, and we want to avoid loading random struct data
as much as possible
these struct members aren't accessed anywhere else in the function, so eliminating
access avoids some cpu overhead
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20751>
DXIL doesn't have a "subgroup ID" or "num subgroups" construct,
so add lowering to construct them. Subgroup ID is done using
once-per-subgroup atomics on a workgroup-shared variable, and
then broadcasting that (using read_first_invocation) to the other
threads. Num subgroups is just a division with the workgroup size.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20777>
this is an artifact of very old code before the dynamic state was set
for all graphics pipelines
now the checks only cause blend constants to not be updated, which triggers
bugs and validation failures
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20799>