Due to the nature of the other sw winsys' we cannot use them during the
generic probe stage. As such there is little point in keeping the
abstraction layer.
Cc: Tom Stellard <thomas.stellard@amd.com>
Cc: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
Allows us to fold the duplication in pipe_loader_sw_probe_*().
Cc: Tom Stellard <thomas.stellard@amd.com>
Cc: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
The tests don't (and shouldn't) need to have anything driver and/or
winsys specific.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
Currently the location is determined at configure/build time and
consistently copied across gallium. Just remove the extra argument, and
use PIPE_SEARCH_DIR where appropriate.
This will allow us to remove the duplication in the *configuration and
*screen_create APIs by moving util_dl_get_proc_address() and friends to
probe time.
v2: rebase on top of vl_winsys_drm.c addition
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
Since the up-streaming of nine, the static target was used by default.
The dynamic pipe-drivers being available only via manual tweak of
configure.ac.
As we'll be removing the library_path argument from the pipe-loader with
follow-up commits, we can remove D3D9_DRIVERS_PATH/D3D9_DRIVERS_DIR.
Everyone doing local hacking on nine, or wishing to have a env override
can bring them back within the pipe-loader.
Cc: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
... in favour of HAVE_LIBDRM. After all we solely want to build the code
when the latter is available.
In the not too distant future we will remove the libudev/sysfs
dependency and simplify configure.ac even further.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
Will be used as a counterpart for target-helpers'
kms_swrast_create_screen().
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
Using HAVE_DRI2 to manage it seems counter-intuitive.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
As of last commit we no longer need the defines in order to have the
function prototypes.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
They serve little to no purpose, as we don't need any additional
dependencies (headers and/or symbols). On the other hand dropping them
will allow us to use GALLIUM_PIPE_LOADER_DEFINES in only one single
place - the pipe-loader.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
Currently every target makes sure that the screen is non-null prior to
using the debug (trace including) wrappers. If that no longer holds true
we want to know and fix this ASAP rather than silently bailing out.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
nir_locals, nir_ssa_values, and nir_system_values are all dst_reg (not
that that makes a whole lot of sense to me), and only nir_inputs is a
src_reg.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
In most cases (when the negate is copy propagated and the MOV removed),
this is two instructions on Gen >= 8 and only two instructions on
earlier platforms -- and it doesn't use the flag register.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
a4xx hardware has real support for RGTC so there's no need to fake it
like we do on a3xx. Undo the hacks, and keep track of an "internal
format" of a resource, which on a3xx will be different, triggering the
transfer-time conversions to take place.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Looks like a4xx hw does this in a more standard way and we don't need to
hack around it like we do on a3xx. Fixes GL_ALPHA formats in
fbo-blending-formats, fbo-colormask-formats, and fbo-alphatest-formats.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
This fixes CubeArrayShadow tests (where the shadow comes in via a second
arg to the TEX2 instruction).
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Instead of playing the guessing game as to which texture format reads
from which border color encoding type, just write both of them always.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
There are not native RGBX render formats, so we must manually force
dst_alpha to be one, same as for a3xx.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
The point of prepare_buffer is to ensure that the query buffer contains valid
initial data for conditional rendering: as long as the buffer is initialized
correctly, the GPU is able to tell whether query results have been written
already (and wait or fall back to unconditional rendering if desired).
This means prepare_buffer needs to be called again when a buffer is reused.
Conversely, for queries that cannot be used for conditional rendering
(notably pipeline statistics), we can re-use buffers immediately, and they
do not need to be initialized.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Andy Furniss <adf.lists@gmail.com>
Since begin_query is not called for this query type, we need to reset the
query buffer state in end_query instead.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93015
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Andy Furniss <adf.lists@gmail.com>
Tested-by: Mathias Tillman <master.homer@gmail.com>
To graph the number of bytes uploaded to GPU per frame (vertex buffer data,
constant buffer data, texture data, etc).
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Make sure y and z values of buffers are as expected.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
ARB_explicit_uniform_location allows the index for subroutine functions
to be explicitly set in the shader.
This patch reduces the restriction on the index qualifier in
validate_layout_qualifiers() to allow it to be applied to subroutines
and adds the new subroutine qualifier validation to ast_function::hir().
ast_fully_specified_type::has_qualifiers() is updated to allow the
index qualifier on subroutine functions when explicit uniform locations
is available.
A new check is added to ast_type_qualifier::merge_qualifier() to stop
multiple function qualifiers from being defied, before this patch this
would cause a segfault.
Finally a new variable is added to ir_function_signature to store the
index. This value is validated and the non explicit values assigned in
link_assign_subroutine_types().
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This patch replaces the old interger constant qualifiers with either
the new ast_layout_expression type if the qualifier requires merging
or ast_expression if the qualifier can't have mulitple declarations
or if all but the newest qualifier is simply ignored.
We also update the process_qualifier_constant() helper to be
similar to the one in the ast_layout_expression class, but in
this case it will be used to process the ast_expression qualifiers.
Global shader layout qualifier validation is moved out of the parser
in this change as we now need to evaluate any constant expression
before doing the validation.
V2: Fix minimum value check for vertices (Emil)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
In this patch we introduce a new ast type for holding the new
compile-time constant expressions. The main reason for this is that
we can no longer do merging of layout qualifiers before they have been
converted into GLSL IR so we need to store them to be proccessed later.
The new type has two helper functions:
- process_qualifier_constant()
Used to merge and then evaluate qualifier expressions
- merge_qualifier()
Simply appends a qualifier to a list to be merged later by
process_qualifier_constant()
In order to avoid cascading error messages the process_qualifier_constant()
helpers return a bool
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This will allow us to add error checking to this function
in a later patch, if we don't move it the error messages
will go missing.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This change moves the binding layout handing code into an apply
function to be consistent with other helper functions in the ast
code, and to encapsulate the code so that when we introduce
compile time constants the code will be much cleaner.
One small downside is for unnamed interface blocks we will now
be revalidating the binding for each member its applied to.
However this seems a small sacrifice in order to have code which
is readable.
We also remove the incorrect comment in the named interface code
about propagating bindings to members which seems to have been
copied from the unnamed interface code.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This validation is moved later so we can validate the
max value when compile time constant support is added in a
later patch.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
We are moving this out of the parser in preparation for compile
time constant support.
The reason a validation function is used rather than an apply
function like what is used with bindings is because glsl allows
streams to be defined on members of blocks even though they must
match the stream thats associated with the current block, this
means we need access to the value after validation to do this
comparision.
V2: Fix typo in comment (Emil)
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Use new helper that will in a later patch allow for
compile time constants.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
The minimum value for index is validated in apply_explicit_location()
and we want to remove validation from the parser so we can add
compile time constant support.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
We are moving this out of the parser in preparation for compile
time constant support.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
For now this just validates that a qualifier is inside its
minimum boundary, in a later patch we will expand it to
evaluate compile time constants.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
SKL supports the ability to do fast clears and resolves of 32b RGBA as both
integer and floats. This patch only enables float color clears because we
haven't yet enabled integer color clears, (HW support for that was added in
BDW).
v2: Remove LUMINANCE16F and INTENSITY16F special cases since they are now
handled by Neil's patch to disable MSAA fast clears.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
This reverts commit 8a0c85b258.
It's not a strict revert because I don't want to bring back the gen < 9 check at
this point in time.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
The impetus for this patch comes from a seemingly benign statement within the
spec (quoted within the patch).
It is very important for clearing multiple color buffer attachments and can be
observed in the following piglit tests:
spec/arb_framebuffer_object/fbo-drawbuffers-none glclear
spec/ext_framebuffer_multisample/blit-multiple-render-targets 0
v2: Doing the framebuffer binding only once (Chad)
Directly use the renderbuffers from the mt (Chad)
v3: Patch from Neil whose feedback I originally missed.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>