Commit graph

1445 commits

Author SHA1 Message Date
Kenneth Graunke
1281608849 gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
Some hardware can do PIPE_TEX_WRAP_MIRROR_REPEAT but not
PIPE_TEX_WRAP_MIRROR_CLAMP and PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER.

Drivers for such hardware would like to advertise support for
ARB_texture_mirror_clamp_to_edge but not EXT_texture_mirror_clamp.

This commit adds a new PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE bit,
changes the extension enable to be based on that, and enables it
in all upstream drivers which supported PIPE_CAP_TEXTURE_MIRROR_CLAMP
(so they continue supporting this mode).
2018-08-24 17:25:36 -07:00
Marek Olšák
d3c1b212bc gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-08-23 16:56:17 -04:00
Marek Olšák
f6ccd594e7 gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-08-23 16:56:17 -04:00
Timothy Arceri
02062ab1e1 mesa: remove unused dri config option disable_shader_bit_encoding
This was added as a workaround for Heaven 3.0 but was later removed
by 5ead448719 to allow Heaven 4.0 to work correctly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-08-21 09:19:02 +10:00
Rhys Perry
00589be6c4 gallium: add new SAMP2HND and IMG2HND opcodes
This commit does not add support for the opcodes in gallivm or tgsi_to_nir.c

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-08-01 00:10:00 -04:00
Marek Olšák
966f155623 gallium: add storage_sample_count parameter into is_format_supported
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-07-31 18:28:41 -04:00
Marek Olšák
8632626c81 gallium: add pipe_resource::nr_storage_samples, and set it same as nr_samples
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-07-31 18:28:41 -04:00
Marek Olšák
0caf74bbcd gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-07-31 18:28:41 -04:00
Christian Gmeiner
f485e5671c gallium: add scalar isa shader cap
v1 -> v2:
 - nv30 is _NOT_ scalar as suggested by Ilia Mirkin.
 - Change from a screen cap to a shader cap as suggested
   by Eric Anholt.
 - radeonsi is scalar as suggested by Marek Olšák.
 - Change missing ones to be scalar.

v2 -> v3:
 - r600 prefers vec4 as suggested by Marek Olšák.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-06-20 17:55:39 +02:00
Timothy Arceri
725b1a406d mesa/util: add allow_glsl_relaxed_es driconfig override
This relaxes a number of ES shader restrictions allowing shaders
to follow more desktop GLSL like rules.

This initial implementation relaxes the following:

 - allows linking ES shaders with desktop shaders
 - allows mismatching precision qualifiers
 - always enables standard derivative builtins

These relaxations allow Google Earth VR shaders to compile.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-06-19 12:09:56 +10:00
Timothy Arceri
90dbab0f9a mesa/util: add allow_glsl_builtin_const_expression driconf override
Google Earth VR shaders uses builtins in constant expressions with
GLSL 1.10. That feature wasn't allowed until GLSL 1.20.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-06-19 12:09:56 +10:00
Rhys Perry
51a221e378 gallium: add support for programmable sample locations
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com> (v2)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
2018-06-14 20:09:45 -06:00
Marek Olšák
34ea55d820 gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-29 20:13:24 -04:00
Marc-André Lureau
9feaf33371 drisw: learn to query shmid handle type
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-05-30 09:11:54 +10:00
Marc-André Lureau
63c427fa71 drisw: use putImageShm if available
If the DRIswrastLoaderExtension implements putImageShm, bind it to
drisw_loader_funcs.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-05-30 09:11:53 +10:00
Dave Airlie
b7ac0779e0 gallium/winsys: rename DRM_API_HANDLE_* to WINSYS_HANDLE_*
This just renames this as we want to add an shm handle which
isn't really drm related.

Originally by: Marc-André Lureau <marcandre.lureau@gmail.com>
(airlied: I used this sed script instead)
This was generated with:
 git grep -l 'DRM_API_' | xargs sed -i 's/DRM_API_/WINSYS_/g'

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-05-30 09:11:53 +10:00
Marc-André Lureau
d2eaff33d0 gallium: move winsys handle to it's own file.
This will be used in the drisw interface later, which isn't
drm specific.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-05-30 09:11:53 +10:00
Rhys Perry
fffe5e2d14 gallium: add initial support for conservative rasterization
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-04-30 21:13:53 -06:00
Leo Liu
e8724bd1e3 vl: add VP9 profile2 support
Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2018-04-12 11:15:13 -04:00
Leo Liu
ca1646db89 vl: add VP9 picture description
Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2018-04-12 11:15:12 -04:00
Leo Liu
29bc354684 vl: add VP9 profile0 and format
Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2018-04-12 11:15:12 -04:00
Alyssa Rosenzweig
029f1a2d61 gallium: Correct minor typo in header comments
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-03-26 10:15:04 -07:00
Brian Paul
4e0f967f6d tgsi: convert opcode macros to enums
Enums are nicer in gdb.

Reviewed-by: Eric Anholt <eric@anholt.net>
2018-03-23 09:03:26 -06:00
Timothy Arceri
9c51a7ea29 gallium: add packed uniform CAP
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-03-20 14:17:34 +11:00
Roland Scheidegger
cf4a92fda2 gallium: increase PIPE_MAX_SHADER_SAMPLER_VIEWS to 128
Some state trackers require 128.
(There are no plans to increase PIPE_MAX_SAMPLERS too, since with gl
state tracker it's unlikely more than 32 will be needed, if you need
more use bindless.)
2018-03-06 05:18:17 +01:00
Timothy Arceri
7e46214f87 gallium: remove llvm from ir struct
This was added in 425dc4c4b3 but never used. Also since
100796c15c native has superseded llvm.

Acked-by: Dave Airlie <airlied@redhat.com>
2018-03-01 10:51:56 +11:00
Marek Olšák
8e7222f4e5 gallium: allow drivers to impose BO flags restrictions on constant buffer 0
Required by radeonsi for optimal behavior.
2018-02-17 04:20:55 +01:00
Dave Airlie
9ddacd9af4 gallium: drop all the guard band float caps.
Nobody queries these and nobody sets them to anything useful,
the docs say TODO.

Drop them until a use appears.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-02-14 08:50:08 +10:00
Boyuan Zhang
f410936439 vl: add parameters for HEVC encode
Add HEVC encode interface

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2018-02-05 09:16:18 -05:00
Eric Anholt
2a97f1d3ef gallium: Add a new A4B4G4R4 pipe format for Broadcom.
The VC5 HW puts A in the low bits and R in the high bits.  We can't just
swizzle in the shaders because the blending HW can't pick what channel A
is in, so make a new format to match it.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-02-02 16:27:49 -08:00
Timothy Arceri
4d982ae2c7 gallium/st/clover: remove unused PIPE_SHADER_IR_LLVM
This has been unused since 100796c15c.

Acked-by: Marek Olšák <marek.olsak@amd.com>
2018-02-01 13:56:34 +11:00
Andres Rodriguez
d34c2cf3e6 gallium: add fence_server_signal() v2
Calling this function will emit a fence signal operation into the
GPU's command stream.

v2: documentation typos

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-30 15:13:49 -05:00
Andres Rodriguez
458f89be78 gallium: introduce PIPE_FD_TYPE_SYNCOBJ
Denotes that a fd is backed by a synobj. For example, radv shared
semaphores.

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-30 15:13:49 -05:00
Andres Rodriguez
2ab405d254 gallium: introduce PIPE_CAP_FENCE_SIGNAL v2
Protects semaphore signaling functionality required by GL_EXT_semaphore.

v2: s/semaphore/fence

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-30 15:13:49 -05:00
Andres Rodriguez
585daa2378 gallium: add type parameter to create_fence_fd
An fd can potentially have different types of objects backing it.
Specifying the type helps us make sure we treat the FD correctly.

This is in preparation to allow importing syncobj fence FDs in addition
to native sync FDs.

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-30 15:13:49 -05:00
Gert Wollny
d0e37599ab gallium: Make (num_)samples an unsigned int
According to the ARB_multisample num_samples is a non-negative integer.
Consequently define it as such, fail in glx/choose_visual if a negative
number is given.

v2: split patch into gallium and mesa part

Signed-off-by: Gert Wollny <gw.fossdev@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-01-19 15:45:57 +00:00
Marek Olšák
63b231309e gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-01-17 20:18:00 +01:00
Marek Olšák
e871abe452 gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-01-17 20:17:59 +01:00
Marek Olšák
3778a0a533 gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-01-17 20:17:59 +01:00
Rob Clark
0015217c1e gallium: plumb context priority through to driver
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Wladimir J. van der Laan <laanwj@gmail.com>
2017-12-19 16:36:10 -05:00
Boyuan Zhang
d9727f31a8 vl: remove is idr flag
Remove is_idr flag since not being used anymore.

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2017-12-15 16:04:05 -05:00
Rob Clark
e94eb5e600 gallium/util: add u_transfer_helper
Add a new helper that drivers can use to emulate various things that
need special handling in particular in transfer_map:

 1) z32_s8x24.. gl/gallium treats this as a single buffer with depth
    and stencil interleaved but hardware frequently treats this as
    separate z32 and s8 buffers.  Special pack/unpack handling is
    needed in transfer_map/unmap to pack/unpack the exposed buffer

 2) fake RGTC.. GPUs designed with GLES in mind, but which can other-
    wise do GL3, if native RGTC is not supported it can be emulated
    by converting to uncompressed internally, but needs pack/unpack
    in transfer_map/unmap

 3) MSAA resolves in the transfer_map() case

v2: add MSAA resolve based on Eric's "gallium: Add helpers for MSAA
    resolves in pipe_transfer_map()/unmap()." patch; avoid wrapping
    pipe_resource, to make it possible for drivers to use both this
    and threaded_context.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-12-15 08:09:44 -05:00
Tapani Pälli
faccbaf3fa mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
This fixes issues seen with certain versions of Unreal Engine 4 editor
and games built with that using GLSL 4.30.

v2: add driinfo_gallium change (Emil Velikov)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97852
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103801
Acked-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-11-30 11:43:10 +02:00
Boyuan Zhang
76e0dcd5a9 vl: add poc type
Different from vce encoding, vcn encoding requires driver side to encode
bitstream header, such as pps, sps and slice header. pic_order_cnt_type
is a required variable when encoding both sps and slice header, therefore
we need to add this new variable here, and hold the value passed from st,
e.g. vaapi interface

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2017-11-17 12:25:47 -05:00
Marek Olšák
3a71eac783 st/dri: fix deadlock when waiting on android fences
Android fences can't be deferred, because st/dri calls fence_finish
with ctx = NULL, so the driver can't flush u_threaded_context.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-11 04:12:53 +01:00
Marek Olšák
e456d4def5 st/dri: fix android fence regression
Fixes piglit - egl_khr_fence_sync/android_native tests.
Broken by 884a0b2a9e.

Introduce state-tracker flush flags, analogous to the pipe ones. Use
the former when with stapi->flush().

Fixes: 884a0b2a9e ("st/dri: use stapi flush instead of pipe flush
when creating fences")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-10 17:17:13 +01:00
Dave Airlie
cca5617348 gallium: add hw atomic buffer binding API.
This API binds atomic buffers for all bound shaders (as per the
GL semantics).

This is needed to support cross shader hw atomic counters.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-By: Gert Wollny <gw.fossdev@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-11-10 08:39:35 +10:00
Dave Airlie
4b0b82770a gallium/tgsi: start adding hw atomics (v3.2)
This adds support for a hw atomic counters to TGSI.

A new register file for storing atomic counters is added,
along with a new atomic counter semantic, along with docs
for both.

v2: drop semantic, move hw counter to backend,
Ilia pointed out SSO would have busted my plan, and he
was right.
v3: drop BUFFER decls. (Marek)
v3.1: minor fixups for whitespace, set ureg error
if we overflow the hw atomic limits. (nha)
v3.2: fix some docs inconsistencies (Ilia)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-By: Gert Wollny <gw.fossdev@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-11-10 08:39:35 +10:00
Dave Airlie
2a06423c00 gallium: add CAPs to support HW atomic counters. (v3)
This looks like an evergreen specific feature, but with atomic
counters AMD have hw specific counters they use instead of operating
on buffers directly. These are separate to the buffer atomics,
so require different limits and code paths.

I've left the CAP for atomic type extensible in case someone
else has a variant on this sort of thing (freedreno maybe?)
and needs to change it.

This adds all the CAPs required to add support for those atomic
counters, along with a related CAP for limiting the number of
output resources.

I'd like to land this and the st patch then I can start to
upstream the evergreen support for these and other GL4.x features.

v2: drop the ATOMIC_COUNTER_MODE cap, just use the return
from the HW counters. If 0 we use the current mode.
v3: fix some rebase errors (Gert Wollny)

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-By: Gert Wollny <gw.fossdev@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-11-10 08:39:34 +10:00
Nicolai Hähnle
14b9fa75e4 gallium: add pipe_context::callback
For running post-draw operations inside the driver thread. ddebug will
use it.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-11-09 14:00:50 +01:00