Marek Olšák
fea4ad8f66
r300g: implement accelerated copy_region for compressed formats
2011-02-10 11:27:35 +01:00
Marek Olšák
7c24a4c6a8
r300g: add a way to change texture properties arbitrarily
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So that we can implement resource_copy on arbitrary data.
2011-02-10 11:27:35 +01:00
Marek Olšák
56ba7e913f
r300g: consolidate buffers and textures to r300_resource
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Transfers and create/destroy are still handled separately.
2011-02-10 11:27:35 +01:00
Marek Olšák
ce9c0d2801
r300g: simplify WRITE_RELOC API and cleanup
2011-02-10 11:27:35 +01:00
Marek Olšák
ac366af9fd
u_blitter: let the driver check whether there's a recursion
2011-02-10 11:27:34 +01:00
Marek Olšák
fc9170d0cf
r300g: use format from pipe_surface instead of pipe_resource
2011-02-10 02:11:38 +01:00
Marek Olšák
2314a2f45f
Revert "r300g: support sRGB colorbuffers"
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This partially reverts commit 91eba2567e .
Conflicts:
src/gallium/drivers/r300/r300_blit.c
2011-02-10 01:43:27 +01:00
Dave Airlie
21b0996dfc
mesa/st: enable GL_EXT_framebuffer_sRGB
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If the formats don't match we need to update the surface with the new
format.
if we can render to SRGB formats, enable the extension
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-10 10:14:27 +10:00
José Fonseca
3b8bb7b449
scons: Restrict whole program optimization to release builds.
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It just takes forever, so it is inadequate for continuous testings
(i.e., checked and profile build types).
2011-02-09 18:31:21 +00:00
José Fonseca
2d95885308
svga: Don't advertise pixel shader addr register support.
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It's not fully supported.
2011-02-09 18:31:21 +00:00
Kristian Høgsberg
04c5cc5b8b
eglplatform.h: Define Wayland native platform types
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This is conditional on WL_EGL_PLATFORM being #defined, so application
must make sure to include wayland-egl.h before including any egl header.
2011-02-09 10:58:20 -05:00
Christoph Bumiller
b6e3130a3b
nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well
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Effects were easily visible in piglit/fbo-generatemipmap-formats.
2011-02-09 16:05:00 +01:00
Christoph Bumiller
fc798dc37d
nvc0: fix stride of NVC0_3D_RT methods
2011-02-09 16:05:00 +01:00
Christoph Bumiller
95f0aa0e52
nvc0: correct storage type for 16 bit surface formats
2011-02-09 16:05:00 +01:00
Christoph Bumiller
0bd04cdd12
nvc0: make CSE work for ops with multiple results
2011-02-09 16:05:00 +01:00
Christoph Bumiller
0691530b7f
nvc0: replace branching with predicated insns where feasible
2011-02-09 16:05:00 +01:00
Christoph Bumiller
0f776fea43
nvc0: implement local memory load and store ops
2011-02-09 16:05:00 +01:00
Christoph Bumiller
4124feabcb
nvc0: make sure phi-ops really have one source per in-block
2011-02-09 16:05:00 +01:00
Christoph Bumiller
7401590ded
nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
2011-02-09 16:05:00 +01:00
Christoph Bumiller
c485368efe
nvc0: do not generate a backwards jump if a loop ends with BRK
2011-02-09 16:05:00 +01:00
Christoph Bumiller
8e240e6153
nvc0: store only one value per basic block for TGSI regs
2011-02-09 16:05:00 +01:00
Christoph Bumiller
d5263e4093
nv50,nvc0: fix condition code change when commuting SET sources
2011-02-09 16:04:59 +01:00
Christoph Bumiller
8f05134580
nvc0: set basic block on manual instruction insertion
2011-02-09 16:04:59 +01:00
Christoph Bumiller
92d8af582d
nvc0: try to fix register conflicts for vector instructions
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Vector here means using multiple 32 bit regs which are forced to be
consecutive in the register file.
This still isn't quite nice.
2011-02-09 16:04:59 +01:00
Christoph Bumiller
c62fc50c88
nvc0: reset texture base address after read transfer
2011-02-09 16:04:59 +01:00
Christoph Bumiller
d3ea15f5ca
nvc0: don't combine memory loads across block boundaries
2011-02-09 16:04:59 +01:00
Christoph Bumiller
f0d7429623
nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more often
2011-02-09 16:04:59 +01:00
Thomas Hellstrom
a7293cbe5c
mesa/st: Clean up vertex buffer unreferencing
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Avoid accessing draw module internal structures outside of the draw module.
Unreference vertex buffers in error path.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-02-09 09:45:34 +01:00
Marek Olšák
c264786809
gallium/docs: fix typo
2011-02-09 05:21:20 +01:00
Brian Paul
f70c98b6a6
r200: add cast to silence warning
2011-02-08 19:25:04 -07:00
Brian Paul
3b0c2eb07c
mesa: remove unused BITFIELD64 macros
2011-02-08 19:25:04 -07:00
Brian Paul
6f2f449414
mesa: remove _mesa_create_context_for_api()
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Just add the gl_api parameter to _mesa_create_context().
2011-02-08 19:25:04 -07:00
Brian Paul
5e4ca1ccc9
mesa: remove _mesa_initialize_context_for_api()
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Just add the gl_api parameter to _mesa_initialize_context().
2011-02-08 19:25:04 -07:00
Brian Paul
2634e92dc0
mesa: add/update VERBOSE_API logging
2011-02-08 19:20:43 -07:00
Brian Paul
7230e1a228
st/mesa: fix shader deletion regression
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Fixes a regression from commit 5cbff0932e .
The problem is *some* glDrawPixels fragment programs need to be deleted,
but not all. Use an explicit flag to indicate whether or not the program
needs to be deleted.
This should fix http://bugs.freedesktop.org/show_bug.cgi?id=34049
2011-02-08 18:23:59 -07:00
Kenneth Graunke
f6f04ae29c
i965: Add missing DEFINE_BITS for brw dirty bits.
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These are only used for debugging, but should be there.
Found by inspection.
2011-02-08 16:56:18 -08:00
Kenneth Graunke
58b7e37722
i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits.
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These were incorrectly defined to the same value - likely due to a cut
and paste error. Found by inspection.
2011-02-08 16:55:20 -08:00
Kenneth Graunke
71acbb54f4
i965: Rename a few more commands to match the documentation.
2011-02-08 16:06:47 -08:00
Benjamin Franzke
15598fbf42
st/egl: Fix platform selection
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A break for case _EGL_PLATFORM_X11 is missing.
introduced by: 381ea0d67a
2011-02-08 15:16:31 -05:00
Eric Anholt
df8ca3e0ec
i965: Remove pointless keying of WM state on VUE size.
2011-02-08 11:42:44 -08:00
Eric Anholt
76857e8954
mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.
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Fixes glsl-vs-post-increment-01.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2011-02-08 11:42:35 -08:00
Eric Anholt
60aab5f335
glsl: Disable the new copy propagation pass until it gets fixed.
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It apparently regressed a bunch of ES2 cases.
2011-02-08 11:41:05 -08:00
Chad Versace
82f994f386
glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
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From section 5.9 of the GLSL 1.20 spec:
The operator modulus (%) is reserved for future use.
From section 5.8 of the GLSL 1.20 spec:
The assignments modulus into (%=), left shift by (<<=), right shift by
(>>=), inclusive or into ( |=), and exclusive or into ( ^=). These
operators are reserved for future use.
The GLSL ES 1.00 spec and GLSL 1.10 spec have similiar language.
Fixes bug:
https://bugs.freedesktop.org//show_bug.cgi?id=33916
Fixes Piglit tests:
spec/glsl-1.00/compiler/arithmetic-operators/modulus-00.frag
spec/glsl-1.00/compiler/assignment-operators/modulus-assign-00.frag
spec/glsl-1.10/compiler/arithmetic-operators/modulus-00.frag
spec/glsl-1.10/compiler/assignment-operators/modulus-assign-00.frag
spec/glsl-1.20/compiler/arithmetic-operators/modulus-00.frag
spec/glsl-1.20/compiler/assignment-operators/modulus-assign-00.frag
2011-02-08 09:37:03 -08:00
Marek Olšák
69e5516308
r600g: fixup assertion
2011-02-08 18:18:13 +01:00
Marek Olšák
71df812146
r600g: add a faster implementation of transfer_inline_write
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u_default_transfer_inline_write uses util_copy_rect, which is kinda slow.
2011-02-08 17:47:00 +01:00
Marek Olšák
f0b202ec73
r600g: slab-allocate buffer and transfer structures
2011-02-08 17:30:39 +01:00
Marek Olšák
b541a3c4c0
r300g: use the same upload buffer for vertices and indices
2011-02-08 16:35:02 +01:00
Marek Olšák
467023e808
r600g: use the same upload buffer for vertices, indices, and constants
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This should reduce memory consumption.
2011-02-08 16:35:02 +01:00
Thomas Hellstrom
8042470057
mesa/st: Plug a fragment program variant parameter leak
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Fixes a minor memory leak with the "engine" mesa demo.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-02-08 08:13:39 -07:00
Brian Paul
5cbff0932e
st/mesa: free the temporary bitmap/drawpix shader code
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Fixes a per-shader memory leak when drawing glBitmaps, glDrawPixels
or glCopyPixels.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-02-08 08:10:22 -07:00